223,509 Commits over 3,684 Days - 2.53cph!

2 Years Ago
Merge from spraycan
2 Years Ago
Align protobuf
2 Years Ago
Attempt to fix sprite assets getting unloaded while still referenced Added more test replays rename double Video page tweaks Error reporting string tweak Only have camera merge dist option in debug builds Fixed co-op single camera option Diverge if final progress doesn't match reported value some string tweaks claw attack happens only once on normal difficulty Added replay UI toggle to trailer recording mode Merge branch 'master' into trailer
2 Years Ago
Added replay UI toggle to trailer recording mode
2 Years Ago
Asset recompile
2 Years Ago
Better lit snow kickback fx material files. Retroactively applied to cars too.
2 Years Ago
Added min speed option for ground FX
2 Years Ago
Added snow on terrain for testing
2 Years Ago
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2 Years Ago
2 Years Ago
Version bump
2 Years Ago
Accommodate FOV when calculating camera position / angles for model thumbnails (#147) * Perfect fit for provided FOV
2 Years Ago
Update json schema to new .addon format Merge pull request #4 from WYVERN2742/master Update json schema to new .addon format
2 Years Ago
Oops, revert accidental Bootstrap.cs commit
2 Years Ago
Fixed Tomaha complaining about missing animation layer
2 Years Ago
Added mouse steer to snowmobiles for cinematics
2 Years Ago
Perfect fit for provided FOV
2 Years Ago
Compiled file
2 Years Ago
Crown particle
2 Years Ago
tweaked tilemap and added spinner prefab
2 Years Ago
Some extra safety when persisting tasks handling a cancellation
2 Years Ago
Optimization pass on all snowmobile textures & mats
2 Years Ago
Fixed hole tile having collision
2 Years Ago
Crude but working method for accommodating FOV
2 Years Ago
fixed pipe tile scale
2 Years Ago
Added start tile
2 Years Ago
Update tileset_golf_basic_128.vmap
2 Years Ago
Tests for cancelling tasks on game loop end Persist tasks that were awaiting a cancelled task Test for task that saves itself from cancellation Test for task that politely handles being cancelled Let tasks from an expired context handle awaiting a cancelled task only once
2 Years Ago
Using correct hole model
2 Years Ago
correct version of tilemap
2 Years Ago
Fixed ent platforms not moving Inflatable hotspot material work in progress Minigolf tilemap set Started work on map "Funland" tower prefab Hole 1 work with tilemap Hole template using tilemap Inflatable rect files Lightcookie
2 Years Ago
Removed redundant fields on data DirectDamage -> InstantEffect Add hud background to egg group hud (for now) Damage balances
2 Years Ago
Thumbs with transparency, get rid of the grid
2 Years Ago
Only fully generate thumb on asset selection
2 Years Ago
Updated with various different spawn delay values
2 Years Ago
Arctic base modules max file
2 Years Ago
Fix gate hud and show right hand again
2 Years Ago
Tidy up egg selection / hover Improve formation movement to avoid jitter
2 Years Ago
Egg Group Hud will use average position and interpolate appropriately
2 Years Ago
Fix various null reference exceptions
2 Years Ago
Fixed floating props in arctic base Scene2Prefab
2 Years Ago
Arctic_base_module_b interior LOD fix Scene2Prefab
2 Years Ago
Various sound changes + weapon balance attempts
2 Years Ago
Change sound distances to be a little better...
2 Years Ago
Scene2Prefab
2 Years Ago
Added an invisible collider to arctic base modules to stop players from getting stuck at door entrance
2 Years Ago
Added placeholder sounds for weapons of all units and egg types
2 Years Ago
Arctic base modules LODs and colliders
2 Years Ago
reduced head look so it's not so extreme