223,483 Commits over 3,684 Days - 2.53cph!

2 Years Ago
Reduced max steer angle further at high speeds
2 Years Ago
Change Model GetOptimalViewInfo to use the render bounds instead of hull Updated some model thumbs
2 Years Ago
Merge Snowmobile -> Aux
2 Years Ago
Fix server compile
2 Years Ago
Steering edits
2 Years Ago
Remove DoF quality setting, switch to DoF to HDR. Radius automatically picks better kernels
2 Years Ago
Switch standard post processing to be both SDR & HDR
2 Years Ago
Snowmobile suspension experiment. Significantly smoothes out the snowmobile's operation
2 Years Ago
Hammer: Change tile grid step height to 32 increments
2 Years Ago
Initial work for HDR & SDR post processing switches
2 Years Ago
Hammer: Add 32 and 64 to GetStringForCornerHeight to see if that fixes things
2 Years Ago
Hammer: Mark tile helpers dirty when editing properties
2 Years Ago
Merge from Aux
2 Years Ago
Add test property to enable dynamic ambient occlusion on dynamic objects, add check if view is rendering on main view Remove silly assert on shapemanager Add monitor view flag to SceneViewFlags_t Fix assertion and rendering issues on tools with reflections
2 Years Ago
Potential DeployedRecorder server NRE fix
2 Years Ago
Wheel and tread rotation now animating at the correct speeds (both snowmobiles)
2 Years Ago
Merge from snowmobile
2 Years Ago
Merge from PolarBear
2 Years Ago
Merge from arctic_bases
2 Years Ago
Take max spin slip for visuals instead of min
2 Years Ago
Terrain asset
2 Years Ago
Fixed mounted player clipping issues: - Snowmobile entity bounds height increased to include the player's height. - Added a new vehicle clipping mode that does a linecast instead of capsule cast, to stop players getting dismounted for hitting trees at speed etc due to their capsule vs. snowmobile size.
2 Years Ago
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2 Years Ago
Snowmobile FX on snow WIP
2 Years Ago
Merge from spraycan
2 Years Ago
Align protobuf
2 Years Ago
Attempt to fix sprite assets getting unloaded while still referenced Added more test replays rename double Video page tweaks Error reporting string tweak Only have camera merge dist option in debug builds Fixed co-op single camera option Diverge if final progress doesn't match reported value some string tweaks claw attack happens only once on normal difficulty Added replay UI toggle to trailer recording mode Merge branch 'master' into trailer
2 Years Ago
Added replay UI toggle to trailer recording mode
2 Years Ago
Asset recompile
2 Years Ago
Better lit snow kickback fx material files. Retroactively applied to cars too.
2 Years Ago
Added min speed option for ground FX
2 Years Ago
Added snow on terrain for testing
2 Years Ago
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2 Years Ago
2 Years Ago
Version bump
2 Years Ago
Accommodate FOV when calculating camera position / angles for model thumbnails (#147) * Perfect fit for provided FOV
2 Years Ago
Update json schema to new .addon format Merge pull request #4 from WYVERN2742/master Update json schema to new .addon format
2 Years Ago
Oops, revert accidental Bootstrap.cs commit
2 Years Ago
Fixed Tomaha complaining about missing animation layer
2 Years Ago
Added mouse steer to snowmobiles for cinematics
2 Years Ago
Perfect fit for provided FOV
2 Years Ago
Compiled file
2 Years Ago
Crown particle
2 Years Ago
tweaked tilemap and added spinner prefab
2 Years Ago
Some extra safety when persisting tasks handling a cancellation
2 Years Ago
Optimization pass on all snowmobile textures & mats
2 Years Ago
Fixed hole tile having collision
2 Years Ago
Crude but working method for accommodating FOV
2 Years Ago
fixed pipe tile scale