224,107 Commits over 3,684 Days - 2.53cph!

3 Years Ago
disabled Caustics Projector on small moonpools
3 Years Ago
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3 Years Ago
merge from /save216
3 Years Ago
merge from main
3 Years Ago
removed card spawner in module_1500x1800_2way_ladder
3 Years Ago
Disable the oxygen overlay effect for now, until we can get the weighting to have an effect on the blur and vignette
3 Years Ago
Better control of oxygen overlay. Fix missing overlay components. Still has a sudden jump in due to a problem with the effect itself.
3 Years Ago
Improve lungs icon position
3 Years Ago
Possible fix for GetAnimInt when param is an enum
3 Years Ago
Updated the ScreenshotCamera, and made it a prefab variant
3 Years Ago
Simplify oxygen overlay
3 Years Ago
Convert vtx header to new version when converting mdl, should fix most crashes
3 Years Ago
Merge from save216
3 Years Ago
merge from ai
3 Years Ago
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3 Years Ago
merge from main
3 Years Ago
Fix possible crash in CQEntityReportDlgUI::OnSelectionChanged
3 Years Ago
Fix possible crash in CMapEntity::ShouldOverrideChildSelection
3 Years Ago
Fix possible crash in CMapDotaTileGrid::BakeLayer
3 Years Ago
Fix possible crash in CMapEntityIONode::TargetNameMatches
3 Years Ago
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3 Years Ago
Don't add viewmodel layers when rendering to cubemap
3 Years Ago
Add option for the oxygen overlay to be for players in submarines only
3 Years Ago
Oxygen post-process fixes
3 Years Ago
Fix wrong vignette type
3 Years Ago
Fix wrong vignette type
3 Years Ago
Merge from main
3 Years Ago
[Editor only] Added dev_cam model for camera visualisation in scene view. Main Camera prefab updated to include dev_cam (invisible + disabled)
3 Years Ago
Added low oxygen post-process effect. Enabled for all low-oxygen situations right now - could be set to apply to submarines only if desired
3 Years Ago
Unsaved anim controller changes
3 Years Ago
Changed the other shortcut rom Ctrl-Shift-T to Alt-T for consistency.
3 Years Ago
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3 Years Ago
Change the Ctrl-Shift-F shortcut to Alt-F - Ctrl-Shift-F has a conflict with a default bind
3 Years Ago
Added default keyboard shortcuts for Focus Local Player (Ctrl-Shift-F) and Teleport Local Player To Scene Selection (Ctrl_Shift-T)
3 Years Ago
Remove secondary unused(?) Main Camera prefab which was getting out-of-date
3 Years Ago
Merge SubmarineOxygen -> Main
3 Years Ago
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3 Years Ago
Merge from main
3 Years Ago
Dev tools: Re-select item search box if the dev tools are closed and reopened with the Items tab still active
3 Years Ago
Oxygen UI
3 Years Ago
Oxygen UI turns red
3 Years Ago
Unsaved
3 Years Ago
Updated test scene to properly demo all conditional configs Added size bounds to bbq
3 Years Ago
Merge Main -> SubmarineOxygen
3 Years Ago
Dev tools: When the F1 console is opened for the first time, the last selected is now automatically set to the Items tab, so pressing Tab will switch to it
3 Years Ago
Make item description in inventory auto size to fit long item descriptions
3 Years Ago
Merge from general_qol
3 Years Ago
Much faster to iterate and cull particles this way
3 Years Ago
Fix scuba tank air display
3 Years Ago
Add some short delays when setting up pathfinders and implement a height cache to share map heights across different pathfinders for efficiency. This is the fastest it can currently get without offloading to worker threads