198,766 Commits over 4,140 Days - 2.00cph!
Testing a range of different culling methods (messy)
input/output serialization
proto
removed previously hardcoded entity memory indexes
Progress on getting things working when parented/mounted
input/output memory slots
protobuf
prefabs
Fixed solar panel hovering
ui prefab/prefab variants.
added invert toggle to event UI.
Updated workcart so that left and right control levers are now independent from the interior mesh.
Fixed missing skull spikes candles redirect item
merge from Halloween_2020
Make the WorkCart monitor more visible
Merge from main/camera_recording
WorkCart actually starts/stops engine, uses fuel. Monitor updates to show fuel amount.
Tweaked positioning of label on default trophy and table trophy
Changed skull trophy text material to a lit version so it responds to light
Added fuel system, fuel interaction, and engine controller to Workcart. Network++
Test map edit, remove the modular cars
Remove unused Minicopter code
Convert minicopter to use my shared vehicle engine class as well, since it uses the same startup -> run -> stop engine states
Added demo.startrecordingcamera and demo.stoprecordingcamera to manually record camera movements to a file, not synced to a demo
▍▄▊▍▇▊ █▉▍▆▍▄ ▋▆▆▇ ▄▊ ▋▆▉▋▍ ▊▆▊▋ (▅▍ ▍█▄▅▆▋ ▇▍██▊▍▊ ▄▄▌▍▅▆ ▆▄▇ ▊▊▅▋▆▄▍▊▋▌)
Elevator uses 5 power at all times instead of changing power consumption based on whether it's being used or not
Diversity pass on weather profiles.
Rainbow prefab application.
Separate the engine start/run/stop code out of modular car so it can be reused for workcart
▇▍▋█▆▉ ▆▄ ▄▊▌▉▍▊▇▍▅▆▉ ▉▉▄▋▅▉▅▋▌ ▍▇ ▌▆▇▄▇▄▅▋▆
Manifest and protocol update
Some more optimization
Disable updating on the player preview when it's not open
Final rainbow effect & files
Get rid of player model collisions (too slow and could barely see it working properly)
Fix back side glitching out when looking up at the sky
Drop iterations down to 1 (from 2)
Train tunnels / overpass update / added double track curves
Make cloth only collide with players instead of anything with a HitboxSystem (animals, NPCs)
▇▄▍▄▇▄▉ ▍▊ ██▅▊▋▉█▊▄ ▇▉▋▆▇▌ ▆▌▍▉ ▌▌▊▊▊▍▍▅▋▋ ▋▊▌▉▌▇▍▄
▌▋▆▌▍ ▆▅█▉▄▊█▍ ▆▌ ▌▅▇▇▅▉▍▅█ ▅▆▄▍▉▄▆▇▆, ▍▊▅▌▄ ▉▅▄▆▆▆█▅██ ▅▅▇▅▌ ▉▇ ▌▊ + ▋▊▋▅ ▆▌█▋▇▅▄▊ ▋▍▅▌▆▄