240,670 Commits over 3,867 Days - 2.59cph!

3 Years Ago
Rename Ability to Slot and update bind name appropriately for each weapon / equipment Merge branch 'ui' of sbox-hover into ui Remove .ability class
3 Years Ago
Add Package.CanEdit Multiline TextEntry Can change game's name and description Tweak TextEntry up/down when multiline
3 Years Ago
Collapsable weapon selector
3 Years Ago
Merge DMb -> Main. MLRS is feature complete, all known bugs fixed at this point.
3 Years Ago
- Fixed MLRS visual loaded rocket slots not matching the actual fired rocket slots. - Fixed MLRS firing an extra rocket in certain situations.
3 Years Ago
Show a note when hovering form rows Tweak styles
3 Years Ago
IsBroken check on the other tooltips
3 Years Ago
Shorten the tooltip text a bit
3 Years Ago
Add two more MLRS tooltips, one for no rockets, and another for broken down state
3 Years Ago
Show a GameTip about the aiming module on mount (if there isn't one inserted)
3 Years Ago
Fix for case where inserting a loaded weapon into an auto turret would sometimes lose the ammo already loaded into it
3 Years Ago
Add newly created addon to addon paths Remove debug log
3 Years Ago
Merge from main
3 Years Ago
DMB scene directory & prefab backups
3 Years Ago
Tell the MLRS not to move while firing rockets, and not to fire rockets while moving
3 Years Ago
Match property name to api response object Org game icon navigates to game screen Clone addon from github or ident Implement gamemode creation menu
3 Years Ago
Only update MLRS TrueHitPos if it's moved
3 Years Ago
Merge DMb -> Main
3 Years Ago
SAM rocket minor edits
3 Years Ago
Added an interior effect to the breakdown FX prefab, to explain the lore behind the suddenly vanishing targeting module.
3 Years Ago
▄▊▇▊█ ▆▍▅▄ ▌▄▋▋▌▄▇▋ ▊▉ ▆▅▄▌ ▋▍ (▊▊█ ▄▆▊▄▇▇▅ ▊▍▉ ▉▉▌▌▍▇▇ ▅▇▆▌▍▄▅ ▌▌ ▆▍▋▊▋▌▊█▄ ▋▆▍▇█▋██▅)
3 Years Ago
Prevent attaching satchel charges etc to the moving parts of the MLRS (they didn't move with it)
3 Years Ago
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3 Years Ago
Close the MLRS UI if the player dismounts (I'd rather prevent dismount from working while the dialog is open, but it's exceptionally difficult with the way things are set up in this particular scenario)
3 Years Ago
Fixed MLRS WASD inputs still registering if held down during dismount
3 Years Ago
Hooked up the new top and bottom screen shutdown effects
3 Years Ago
▌▌▆█▋▄▆▅▆▊ ▊▄▊▋ ▌▊ ▅▍█▌▇▉▌▊ ▇▋▉ ▋███▉▍: ▅▄▇ ▍█▉▄▆▅▉▋▅▌▇▅▆▅▇█▉▊▄/▇▍▉▄▍▉▉▋▌▆▄▄█▊█▊▋▇▇▊ ▅▄▅███▇ █▆▄▍▍▇▄ ▋█ ▇▇▉▉▋█▊█▄ ▌▌▉▌▉▊▄▆▍ ▍▆▌▅▊▉▆▄ (▉▋▆ ▅▋▇▍▄▆▇▋▋ ▍▊ ▇▊▇▊ ▉ ▌▉▋█▌▋▇▅█ ▉▆ ▋ ▄▇▊/▍▍▆) ▍▅▉ ▉▋▆▆▇█▄▆▌▅▋▍▍▇▉▋▆▇▇▇▆/▉█▄▊▋█▆▋██▇▉▄▆▌▉▆▉▇▆▌▉ ██▋▄▍▅▅ ▋▌ ▊▋▇▄▇▅▉ ▉▄▋ ██▋ ▇█▍▄▊▆▍▌▍ (▄▇▍ ▄▉▌▊ █▅▉▋ ▉▋▌▊ ▆▉ ▇▊▍ ▇█▇▅▊ ▄▇▄▌█▍▋▄▊ ▊▍▄▆▊▋▌▉) ▊▍▋▆ ▊▊ ▇▌▅▍▆▌▊▊ ▍▌█ █▉▉▊▋▊▍▉ ▄▅ ▊▅▆ ▊▍▅▌▌█ ▇▇█▊▋▄▆▍█▅ ▄▄ ▄▆▋▅▅ ▆▌▍▆▋, ▋▊█▊▊ ▌▆ ▆▋▌▋▉█▄▄ ▌▌▊█▋▉ ▇▍▅▊ ▍█▉ ▋▌▍▍▆▊ ▊▋ ▆▅▇▇▋▅ █▆▆█▌ ▋▅ ▇█ ▆█▉▆█▊
3 Years Ago
Merge DMb -> Main
3 Years Ago
Removed Poolable and EffectRecycle scripts from ScreenShutdownTop and ScreenShutdownBottom in CabinLighting.prefab. Fixed the MLRS not reappearing if the client moves out of network range and back into network range (somehow the Poolable script made CreateEntity think that ScreenShutdownBottom was the base GameObject, and then it complained that it wasn't a proper BaseEntity). Also a manifest rebuild.
3 Years Ago
MLRS broken down cabin sounds
3 Years Ago
- MLRS is now saved, and remembers loaded rockets and aiming module through a restart - MLRS spawner at the desert bases now works in a new on-time mode - Fixes player ending up inside the MLRS model on load (they now load dismounted next to it) - Rebuilt DMB scenes
3 Years Ago
Merge from main
3 Years Ago
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3 Years Ago
Fix voxel shader
3 Years Ago
Fix shaders
3 Years Ago
Cleanup
3 Years Ago
Merge DMb -> Main. Fixed MLRS not interacting.
3 Years Ago
Fixed broken MLRS targeting screen interaction
3 Years Ago
Separate WeaponIcon from WeaponList and call it WeaponListItem. Bind 'closed' class to IsCollapsed
3 Years Ago
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3 Years Ago
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3 Years Ago
phrases
3 Years Ago
merge from halloween2021 (missed changes)
3 Years Ago
merge from main
3 Years Ago
merge from desert_military_bases
3 Years Ago
Add new UI elements
3 Years Ago
Cherry picking 66397 & 66398
3 Years Ago
ModelDoc: Proper previews for compiled GenericGameData nodes
3 Years Ago
Fixed the MLRS rear camera screen not rendering the entire post and grading properly. Fixed rear camera screen not casting light at the player using it. Other small fixes.