240,601 Commits over 3,867 Days - 2.59cph!

3 Years Ago
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3 Years Ago
Support for netcustom games
3 Years Ago
Simplified
3 Years Ago
Additional spectator stuff
3 Years Ago
Merge from main
3 Years Ago
Fixed Start Game button debug text
3 Years Ago
Better lobby chat Don't report caught exceptions Fixed exception when cancelling download Reuse httpclient for api
3 Years Ago
Make sure the player is a spectator when choosing initial deployment
3 Years Ago
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3 Years Ago
WorldPanel.SceneObject.IgnoreZ Added documentation Merge pull request #65 from Facepunch/worldpanelignorez World Panel Scene Object Ignore Z
3 Years Ago
Added Modes to the Station Screen. The Station Screen will popup in Deployment Mode when a player first joins. This way, they'll know about loadouts from the jump. It'll inform them to visit a Station in future to change their loadout. Merge branch 'main' of sbox-hover
3 Years Ago
Breaking Change: Removed PropertyAttribute.FGDType/Group/Hammer Use FGDTypeAttribute, CategoryAttribute and Hammer.SkipAttribute instead
3 Years Ago
Added Flag particle for middle outpost Added Idle animation for Radar Sensor Sand material Added additional prefabs for map change Update Dune Layout (vpk)
3 Years Ago
merge from halloween2021
3 Years Ago
updated phrases
3 Years Ago
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3 Years Ago
network++
3 Years Ago
Fixed bottom crate gib spawning underground and fallout out of the map Update clothing.asset Improved how gib limit works by removing old gibs first, increased default gib limit
3 Years Ago
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ShaderProc: Added the ability to document & expose functions in shaders
3 Years Ago
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3 Years Ago
Fix var name
3 Years Ago
Fix rare access violation in CSceneSystem::DeleteSceneObjectAtFrameEnd
3 Years Ago
Sentry scopes Added Style.Content (only works on Labels/Icons) Tweaked how lobbies work, ready state, show member status
3 Years Ago
Fixed help text not loading for .asset editor Also added some helptext for clothing asset
3 Years Ago
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3 Years Ago
Don't call BulletArchetype.OnHitPlayer if player ignores bullet damage Another attempt at fixing cores flickering for 1 frame on unit spawn
3 Years Ago
3 Years Ago
Deployables don't carry over across rounds
3 Years Ago
Fix a couple of NREs but later investigate why that particle is null
3 Years Ago
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3 Years Ago
Remove Styles.BorderImage
3 Years Ago
Fix Style.Background change
3 Years Ago
⚠Breaking Change⚠ removed Style.Background
3 Years Ago
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Added documentation
3 Years Ago
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3 Years Ago
Set MAX_PLAYERS to ABSOLUTE_PLAYER_LIMIT Add maxplayers convar, set it on server startup Clean GameLobby, make public ConsoleSystem.Run errors print right console command name Added Global.Lobby
3 Years Ago
WorldPanel.SceneObject.IgnoreZ