198,696 Commits over 4,140 Days - 2.00cph!

5 Years Ago
Use LightsAreOn accessor instead of checking flag directly Switch headlights/brakelights logic to a mask instead of a bool to reduce extra iterations
5 Years Ago
Seems like DrawPropertiesExcluding doesn't work correctly along with serializable classes. Remove ModularCarEditor for that reason.
5 Years Ago
Added a version of ForceModelSeed that doesn't require an overload
5 Years Ago
Merge from farming2
5 Years Ago
Meta file
5 Years Ago
Merge from Main -> Vehicles
5 Years Ago
Fixed water pump also incorrectly switching to on when water is inserted even if no power is connected
5 Years Ago
Merge from main
5 Years Ago
Powered Water Purifier workbench level requirement
5 Years Ago
Reduced water pump crafting time from 120 to 30 seconds
5 Years Ago
Fixed some SAM blind spots at Launch side puzzle bypass
5 Years Ago
Fixed powered water purifier sometimes turning on when receiving water even if it wasn't powered
5 Years Ago
Merge from DDraw fix
5 Years Ago
build error fix
5 Years Ago
Merged from DDraw fix
5 Years Ago
build error fix
5 Years Ago
Merge from DDraw fix
5 Years Ago
Hooked up DDraw renderer and removed test script
5 Years Ago
Converted all DDraw objects to use DD calls.
5 Years Ago
Add a cooldown before assigning a new task to the same player
5 Years Ago
Cleaned up the custom pass class
5 Years Ago
Renamed and moved ddrawrenderer
5 Years Ago
Created a basic replacement for GL calls to get DDraw working again
5 Years Ago
Revert to old method of receiving headshot sfx
5 Years Ago
Merge from farming2
5 Years Ago
Merge from cinematic_tools
5 Years Ago
Saved camera debug positions are now in the /camsaves directory rather than the root of the project/build
5 Years Ago
Merge from main
5 Years Ago
Fixed water purifiers not correctly clamping the input amount Fixes incorrect conversion values when feeding in water to a purifier
5 Years Ago
Merge from main
5 Years Ago
Merge from rtasks
5 Years Ago
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5 Years Ago
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5 Years Ago
Powered Water purifier now decays outside of building privilege 8/8
5 Years Ago
Electrical heater 75 scrap to research Powered Water Purifier 75 scrap to research
5 Years Ago
merge from main
5 Years Ago
Fixed issue with non skinned mesh wearables not getting added to LODGroup properly. Also optimized LODGroup rebuilding a bit.
5 Years Ago
[D11] Disable debugcamera controls when dev tools is open
5 Years Ago
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5 Years Ago
ENT:StoreOutput() works for newer Source Engine map IO format
5 Years Ago
[D11] Disabling asset stripping in release server builds.
5 Years Ago
[D11] Stop Main Menu music when starting demo playback
5 Years Ago
merge crash fix & poster command changes
5 Years Ago
Change "persistence mode" to "persistence file" and add a bit more info about persistence itself
5 Years Ago
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5 Years Ago
[D11] Updated Trees - Complete Set
5 Years Ago
[D11] Fixed textures with differing override values.
5 Years Ago
Poster command now tells you where it saved the picture to in the console Better documentation of the poster command when entering invalid argument count and in "help poster"
5 Years Ago
small scope entity material fix and icon update
5 Years Ago
Update server side transform on load Set and reset flags to match existing behavior