198,704 Commits over 4,140 Days - 2.00cph!

5 Years Ago
Read/Write campfire purifier gibs
5 Years Ago
Revert campfire water purifier to old model/material for skins compatibility
5 Years Ago
[D11] Fix quarry SLODs
5 Years Ago
Fixed sprinkler applying wetness to players above it when placed on a ceiling
5 Years Ago
More save/load/demo fixes
5 Years Ago
Fixed save/load issue
5 Years Ago
Fixed some issues when loading demos
5 Years Ago
Unsaved
5 Years Ago
Code review: Move currentPlayer to a shared entity ref that is saved and loaded to better support going in and out of network range
5 Years Ago
adding vehicle modules gibs
5 Years Ago
Cache previous requests for a bit so future requests go through immediately
5 Years Ago
Fixed busy flag being set to false incorrectly
5 Years Ago
Code review: Use GetConnectionsWithin instead of subscribers to reduce potential traffic
5 Years Ago
Terrain impact progress
5 Years Ago
Codegen
5 Years Ago
Add a convar to disable everything Add property to adjust quality
5 Years Ago
Fixed custom skins not applying to new water purifier (not ready for merge though, will need an art update)
5 Years Ago
Fix held entities being invisible
5 Years Ago
Fixed colors
5 Years Ago
R/W purifier gibs Update purifier IO socket locations Update purifier icon
5 Years Ago
Merge from main
5 Years Ago
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5 Years Ago
powered water purifier model, material, gibs, collision
5 Years Ago
Add new conbutton for selecting debug camera target so it can be bound to whatever
5 Years Ago
Change debug camera entity targeting to use keybind instead of F key
5 Years Ago
Bump up the quality Make sure stretched out player models and guides don't show up
5 Years Ago
Standalone reference materials for all terrain splat types.
5 Years Ago
crunched texture on heater emissive to remove unity artefacts
5 Years Ago
mf parent
5 Years Ago
Terrain impacts WIP
5 Years Ago
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5 Years Ago
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5 Years Ago
Merge fixed streetlights.
5 Years Ago
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5 Years Ago
Moved Large oilrig AlarmListener to correct location S2P large oilrig
5 Years Ago
Fixed util.Base64Decode crashing the game with invalid characters in input
5 Years Ago
Fixed util.Base64Decode crashing the game with invalid characters in input
5 Years Ago
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5 Years Ago
[D11] - Fix for bug numbers 4079 and 4080, Oil Refinery Valve Rotation and Workbench fbx scale.
5 Years Ago
[D11] [UI] Fixed Sulfur/Sulphur translations in American English/British English translation files.
5 Years Ago
[D11] Possible crash fix
5 Years Ago
Merge from main
5 Years Ago
[D11][UI][#4018] Implmented new RPCs for obtaining data about player sleeping bags for map screen icons.
5 Years Ago
Few more changes
5 Years Ago
bit more refactoring
5 Years Ago
Fix for missing loading screen when teleporting
5 Years Ago
[D11][#3893] Increased lookat raycast radiius & undid previous method of doing this.
5 Years Ago
[D11] Decal updates
5 Years Ago
#client fix
5 Years Ago
quick refactor