240,587 Commits over 3,867 Days - 2.59cph!

3 Years Ago
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3 Years Ago
Properly display errors when ModelDoc fails to import a model (fbx/obj, etc)
3 Years Ago
Fix compile warning about Trace.Sweep XML comment Merge branch 'master' of sbox
3 Years Ago
Security Shutter - textured non blockout models Merge branch 'master' of sbox
3 Years Ago
Removed weird 20px top padding from console panels Entering a console command automatically scrolls console to the bottom Adds Panel.TryScrollToBottom()
3 Years Ago
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source files
3 Years Ago
export scripts
3 Years Ago
source files
3 Years Ago
Use constant buffer for transform Add VFX ABI version Move constant buffer combo to a define Fix some legacy code used for debug visualizations
3 Years Ago
Give game list a placeholder background when game's thumb is loading Placeholder text for loading/failed to load games on home screen
3 Years Ago
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Fixed broken animations on radar models
3 Years Ago
GameLobby uses Sandbox.Lobby
3 Years Ago
More adjustments to claymore particle Merge branch 'main' of sbox-hover
3 Years Ago
Claymore laser Merge branch 'main' of sbox-hover
3 Years Ago
Fixed Claymore particles not displaying correctly
3 Years Ago
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3 Years Ago
Let RootPanels delete non immediately (keep default to immediate), mark default delete behaviour for WorldPanels to non-immediate. This lets you use the pseudo class :outro for transitions when WorldPanels are deleted.
3 Years Ago
Move dropdown control to base addon Add Panel.SetPropertyObject SteamClient can cache off name and SteamId, allows Local to collect them without querying Steam Lobby settings
3 Years Ago
Fixed Longshot scope arbitrary size failure
3 Years Ago
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3 Years Ago
Allow Solid/Brush/Mesh entities to appear in Entity Tool and be spawnable using it (Hammer.EntityTool attrib) ent_nav_blocker and func_nav_markup now appear in the entity tool for visibility Entity tool buttons now use entity class description for tooltip if a tooltip was not provided
3 Years Ago
Fixed infinite loop when the round ends
3 Years Ago
MLRS mesh update / fixed rotation and scaling problems / made hydraulics longer
3 Years Ago
Pad nBlendWeightCount to fix AMD issues if using texture transform data
3 Years Ago
Implemented melee strikes (MOUSE3) Merge branch 'main' of sbox-hover
3 Years Ago
Delete any rogue RootPanels on Game shutdown
3 Years Ago
Delete any rogue RootPanels on Game shutdown
3 Years Ago
Adjusted burst and fusion particle
3 Years Ago
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3 Years Ago
Claymore mine particle Merge branch 'main' of sbox-hover
3 Years Ago
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3 Years Ago
Double burst fire rate
3 Years Ago
Burst clip size and burst delay tweaks Merge branch 'main' of sbox-hover
3 Years Ago
Adjusted Cloaked and burst projectile particle
3 Years Ago
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3 Years Ago
Fixed style selector giving priority to pseudo flags OnTemplateSlot receives an INode - so it can inspect attributes (Obsoleted old version) TabContainer can be constructed in html with slot="tab" tabtext="fff" tabicon="fff" Split friend to own file Search worldwide for lobbies Lobby sidebar is tabbed
3 Years Ago
Steamworks is now completely internal
3 Years Ago
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BBox.ClosestPoint
3 Years Ago
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use dt for player AddPhysicsForce tweak nightmare intro curse, resize crossfire title for switch prospector laser on color tweaks
3 Years Ago
update to net 6.0.0-rc.2
3 Years Ago
ParticleEditor: Ask the user if they want to save when trying to add new child to new empty session
3 Years Ago
Remove broken test maps Fix NRE Fix anim events not firing on clientside models (ie, viewmodels) Rust pump shotgun deploy sound Update base.fgd
3 Years Ago
merge from halloween2021
3 Years Ago
ParticleEditor: Fix crash when trying to add child to new unsaved session