240,455 Commits over 3,867 Days - 2.59cph!

3 Years Ago
merge from missions
3 Years Ago
One more button icon update for Switch
3 Years Ago
Updated test map with turrets
3 Years Ago
Left and right punch anims
3 Years Ago
Remove debug log Merge branch 'master' of sbox
3 Years Ago
Fixed Turret using Generator model in Hammer
3 Years Ago
Added hv_turret Hammer entity
3 Years Ago
Add fists weapon for Max
3 Years Ago
Improved loadout customization and added loadout stubs
3 Years Ago
Temp turret model
3 Years Ago
Terrain data backup
3 Years Ago
TTT: add PT-BR translation for L.tip41 (#1842)
3 Years Ago
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3 Years Ago
nre fix for temp missionPoints
3 Years Ago
procmap world setup edit
3 Years Ago
Fixed a bug where strafing left in a circular motion while skiing at any velocity would cause your velocity to keep increasing Merge branch 'main' of sbox-hover into main
3 Years Ago
nre fix s2p on scenes
3 Years Ago
procmap world setup edit
3 Years Ago
Fixed button prompt icon priority Go back to single player if controller support applet is cancelled Skip intro stage on first run if SkipIntro button is held Show "MAIN MENU" on loading screen when loading menu
3 Years Ago
merge from 217
3 Years Ago
Desert dwellings progress backup Tweaked MLRS scenes prefab settings
3 Years Ago
test map updated with generator Merge branch 'main' of sbox-hover into main
3 Years Ago
Generator will start with 2000 health
3 Years Ago
Added hv_generator Hammer entity to define team generator spawnpoints
3 Years Ago
Added Flag events for capture and return. Added Award system w/ Buzzkill, CTF, RTF, Kill, Revenge, Buzzkill, etc. Increased up slope friction. Merge branch 'main' of sbox-hover into main
3 Years Ago
Temp Generator and Materials
3 Years Ago
Fixed/Improved Jetpack particles
3 Years Ago
AutoFGD: 'Render Properties' to 'Rendering'
3 Years Ago
Fixed getting broadcast via username instead of userid Update entity properties Vary broadcast update period
3 Years Ago
Stream deck viewer number styles
3 Years Ago
Loadouts determine MaxEnergy, MaxHealth, MoveSpeed and MaxSpeed
3 Years Ago
Common base shader stuff
3 Years Ago
Base shader
3 Years Ago
Add BaseClothing and Jetpack classes. Moved Jetpack trail logic out of AssaultLoadout and made particles client-side.
3 Years Ago
Added jetpack trail support Merge branch 'main' of sbox-hover into main
3 Years Ago
Tidy up with an internal method to reduce duplication
3 Years Ago
Create an overload for Particles.Create to tie the particle systems to an entity without specifying an attachment
3 Years Ago
Add default compile target and make parameter optional
3 Years Ago
Updated Eclipse
3 Years Ago
Lookup attachment client-side using model entity as no animating specific methods are used
3 Years Ago
Fixed particles only being able to follow attachments on AnimEntity types when using SetEntityAttachment (can now follow attachments on any ModelEntity) Merge branch 'master' of github.com:Facepunch/sbox
3 Years Ago
Moved campaign nav buttons
3 Years Ago
Update MaterialIcons
3 Years Ago
Some more loading tweaks
3 Years Ago
updated compiled file
3 Years Ago
Quick fix for particle trail
3 Years Ago
Metal Fence - texture tweaks
3 Years Ago
Fix compile errors
3 Years Ago
Allow for usage of PixelInput, VertexInput etc instead of PS_INPUT, VS_Input
3 Years Ago
Burger box - Lod0 with Lewis skin Cola can - updated textures Pizza box - updated to lewis pizza box skin Merge branch 'master' of sbox-game