125,569 Commits over 4,171 Days - 1.25cph!

6 Years Ago
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6 Years Ago
[D11][#3785] D11_Frontend scene updated to remove all references to the Light and Bold TMPro font.
6 Years Ago
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6 Years Ago
Cherry picking 45869 (road and river mesh tangent fix)
6 Years Ago
Fixed road and river mesh tangents
6 Years Ago
6 Years Ago
Cherry picking 45807
6 Years Ago
Updated ring road to latest (cherry picking 44685, 44993, 44994, 45065, 45068, 45082, 45462, 45463, 45575, 45576, 45577, 45596, 45597, 45598, 45619, 45664)
6 Years Ago
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6 Years Ago
6 Years Ago
[D11] SceneToPrefab update ALL
6 Years Ago
Reworked more growth basics, exposed ground, light and water modifiers, protobuf.
6 Years Ago
[D11] Fixed LOD scale on rock cliff b
6 Years Ago
Merge from main
6 Years Ago
[D11] Art 3262 - fixed material issue on water_tower_collapsed.mat
6 Years Ago
[D11] [UI] Radial/Pie menu textures replaced with material shaders.
6 Years Ago
polish pass to new road textures + gloss balance
6 Years Ago
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6 Years Ago
Craters map - new build Placed monument nodes
6 Years Ago
Updated material assignments in procmap and world_setup_v3 for road meshes
6 Years Ago
merge from Lunar_2020_new
6 Years Ago
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6 Years Ago
LOD1 positioning fix
6 Years Ago
Turn current state into a bitmask so a player can be in multiple states (eg. in base + mounted) Update time tracking to support the player being in multiple states
6 Years Ago
Stop velocity showing in inspector
6 Years Ago
Set up LOD Groups for all modules
6 Years Ago
Adjusted lod groups to the usual 25/13/1 setup
6 Years Ago
Set up LODs for all chassis types
6 Years Ago
Simplified colliders on 2module_passengers
6 Years Ago
Fixed panel never dropping with damage on 2module_passengers
6 Years Ago
Simplified colliders on 2module_flatbed and 2module_fuel_tank
6 Years Ago
Simplified colliders on 1module_storage
6 Years Ago
Simplified colliders on 1module_rear_seats, plus fixed some missing physics material assignments.
6 Years Ago
Simplified colliders on 1module_flatbed
6 Years Ago
Simplified colliders on 1module_engine
6 Years Ago
Simplified colliders on 1module_cockpit_with_engine
6 Years Ago
Merge from main
6 Years Ago
Monument check now checks topology and bounds rather than a flat distance check
6 Years Ago
Modular Cars inventory loadout edit
6 Years Ago
Finished simplifying 1module_cockpit.
6 Years Ago
More code review, profiler samples and convar checking in main menu
6 Years Ago
Fixed conditional add as well
6 Years Ago
Code review: Check null player in LootContainer:OnKilled Remove exception in BasePlayer:UpdateRichPresenceState Increase movement threshold Better load balancing BuildingAuth check
6 Years Ago
Fixed conditional removal not saving to the prefab, + new features
6 Years Ago
Working on simplifying colliders on modules
6 Years Ago
6 Years Ago
merge from Lunar_2020_new
6 Years Ago
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6 Years Ago
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6 Years Ago
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