193,995 Commits over 4,079 Days - 1.98cph!
Server browser lists can now specify a default sort-by override. Server history list now ordered by most recently played.
Disabled xmas event
Disabled xmas tree craft
Disabled santa sleigh event
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Added stochastic sampling for high-freq wave normals
Added a decent high-freq wave normal texture array (experimental)
updated module damage group
Terrain4 / Arid color changes
Tweaked swamp hero tree impostor alpha cutoff
adding vehicle source files
updated modules / textures
Merge from /main/hdrp/foliage-impostors
Cleaned swamp trees
Rebaked and cleaned swamp hero trees
Rebaked and cleaned up all tree impostors
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Rebaked and cleaned up reeds, bushes and hemp
Rebaked and cleaned up ipostors on palm_tree impostors
Faster baking of multiple impostors
Fixed impostor baking on smaller objects
Added multi-selection impostor baking
fixed polestar_treeset gibs read & write errors
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updated damage texture, cleanup ressources
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Remove a debug draw line that was accidentally left in TreeEntity
Disabled unused passes in Foliage and Foliage billboard
Fixed impostor baking to match new foliage
Added full support of ISteamUGC for Dupes/Saves/Demos
Upgraded steamworks.Publish to support ISteamUGC and Workshop item updating
Updated "Publish Creation" UI to reflect changes above
Fixed your own hidden addons showing up as "Hidden addon" in menus
updated damage texture/mat
certain gm_load errors are displayed nicely to client instead of printing to console
Add stack trace to non halting errors of the remaining Lua functions
Subscribe/unsubscribe stuff for demos/saves/dupes in main menu
Removed Forward passes from foliage shaders
[D11] Allow forcing server.identity from the command line.
Permits using server.identity before Init_Config and stops it being overriden later.