240,168 Commits over 3,837 Days - 2.61cph!

3 Years Ago
Lit bollard base & top Merge branch 'master' of sbox-game
3 Years Ago
Added warning comment to GetMoveToSlotIndex. Will fix remaining problem entities with a refactor next month.
3 Years Ago
Hooked up sub dof effect
3 Years Ago
Fixed colour on the Ice particle
3 Years Ago
Update WalkN & CrouchWalkN
3 Years Ago
Fixed recycler items going into the wrong slots when hover looting on servers with high network latency
3 Years Ago
lit bollard-adjusted pivot point Merge branch 'master' of sbox-game
3 Years Ago
Initial compute shader API
3 Years Ago
Null check when removing brain
3 Years Ago
Shoreline
3 Years Ago
Fix incorrect assertion when building action runs out of resources
3 Years Ago
Create .editorconfig
3 Years Ago
Updated CrouchWalkN
3 Years Ago
Bullet seeds Style cleanup Create .editorconfig Start with all weapons for now Ignores
3 Years Ago
Add Rand.SetSeed Rpc Prediction History
3 Years Ago
Added submarine interior env quality parameters
3 Years Ago
Same treatment for Solo sub
3 Years Ago
Fixed some duosub cabin lights being in the wrong group and thus disabled. Darker indirect lighting inside duosub. Additional shadow helper rendered while inside the duosub.
3 Years Ago
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3 Years Ago
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3 Years Ago
Plasma grenade trail particle
3 Years Ago
Ice and Shock Ground particle effect
3 Years Ago
Fixed clearing SpriteAtlas Fixed add SpriteAtlasesInvalidated too many times / not removing
3 Years Ago
Dust cloud particle
3 Years Ago
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3 Years Ago
Clothing asset type Merge branch 'master' of sbox-game
3 Years Ago
Menu assets load after game is compiled Fixed assets with choice/enums not deserializing well
3 Years Ago
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3 Years Ago
lit bollard - adjusted roughness of stickers on the side Merge branch 'master' of sbox-game
3 Years Ago
Fixed cursor switching tanking framerate
3 Years Ago
Remove toolscene lightrigs that don't exist
3 Years Ago
Lit bollard model
3 Years Ago
Temp Grenade Models
3 Years Ago
Added "Submarine" to EnvironmentType (this does not do anything until added to the environment quality assets
3 Years Ago
Added sound effects to SAM Sites and increased range of some sound effects
3 Years Ago
Implementation for Nuke and Missile models. Updated Airstrike Ability code to support sounds. Added support for models to Projectile. Added config to make Projectile face its heading.
3 Years Ago
Add Rect.ToVector4() Add LayerStack to PanelRenderer Scissoring sets ScissorRect instead of using screen space scissoring
3 Years Ago
Fixed strain not updating correctly if player is reeling in and pulling in a direction while the fish is pulling left/right and back at the same time
3 Years Ago
WTF
3 Years Ago
Nuke and Missile Temp Models
3 Years Ago
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3 Years Ago
Fix auto-label in `feature_request.md` Merge pull request #553 from mozi-h/patch-1 Fix auto-label in `feature_request.md`
3 Years Ago
Set moonpool_1200x1500_1way collision to World layer
3 Years Ago
Fixed Issue with SAM Site Look At #7 Fixed This problem.
3 Years Ago
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3 Years Ago
merge from main
3 Years Ago
Some minor changes to steamworks.DownloadUGC
3 Years Ago
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3 Years Ago
initial commit
3 Years Ago
Fixed not being able to click stack trace entries to jump to code if addon is not in addon folder