193,113 Commits over 4,049 Days - 1.99cph!

6 Years Ago
Fixed LitWire shader not fading properly + added smoothness control (atten. by alpha) Updated cable mat
6 Years Ago
[D11] Entity cache cleanup... work in progress.
6 Years Ago
[D11][UI] Cosmetic and changes to vending machine and shop front loot panels
6 Years Ago
Only send team notifications to offline team members
6 Years Ago
New cache server setting
6 Years Ago
merge from LOD_Optimizations
6 Years Ago
Scene backup. File cleanup & naming consistency. New backup generator lightbox kitbash.
6 Years Ago
Merge from main
6 Years Ago
Added AO channel to foliage shader via tint mask
6 Years Ago
Scene backup & prefabs.
6 Years Ago
Cherrypick
6 Years Ago
More folaige tweaks Fixed a few billboards I missed previously
6 Years Ago
player guitar source
6 Years Ago
tweaked guitar position in prefab
6 Years Ago
player guitar anim updates
6 Years Ago
subtract
6 Years Ago
HL1 suit intro sounds do not override HL2 ones
6 Years Ago
[D11] Vertex LODs added to Prefabs\Weapons assets
6 Years Ago
[D11] Half of the Assets\Prefabs\Weapons LODs
6 Years Ago
Do not reset player's health and armor on level transition
6 Years Ago
Merge from main
6 Years Ago
merge from main
6 Years Ago
Another fix
6 Years Ago
[D11] [UI] Collectible Entities in map can no longer be consumed if player is not ready to eat yet.
6 Years Ago
6 Years Ago
Fixed some build issues
6 Years Ago
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6 Years Ago
[D11][UI] Fixed NRE
6 Years Ago
Menu Logo
6 Years Ago
Hero prefab
6 Years Ago
Hero element
6 Years Ago
[D11][#2918] Fix crash in crafting screen
6 Years Ago
[D11][UI] Renamed function so it makes sense now.
6 Years Ago
Added HDRP/Custom/LitWire shader (testing) + updated cable mat
6 Years Ago
Assigned diffusion profiles to tree and bush billboards Tons of various color, material and texture tweaks to foliage to make it look better in HDRP
6 Years Ago
fix for ragdoll's eyes popping out
6 Years Ago
[D11] [UI] Fixed vital bars not updating correctly in Crafting screen. Adjusted vital bars so they don't rely on being told to update by other screens now.
6 Years Ago
Added Rust.UI.Video control
6 Years Ago
disabled mipmaps on instagram logo (UI consistency)
6 Years Ago
[D11] Spherical Tank, Runway, Gas Station, Storm Drain, Awning and some Industrial Structures LOD's
6 Years Ago
Excavator Yawer
6 Years Ago
Halloween background 👻
6 Years Ago
Right click inventory items to move them to belt.
6 Years Ago
Updated shore wetness and particle accum SFs Updated triplanar utils Regen all shaders for sampling macros
6 Years Ago
[D11] Final LODs for Content/Props + few LODs in Content/structures
6 Years Ago
merge from main
6 Years Ago
Get account notices on startup
6 Years Ago
merge from merge merge