192,975 Commits over 4,049 Days - 1.99cph!
[D11] + Harbour 2 objects removed/scene to prefab/manifest updated
Don't send full list when updating death marker, just the updated position
Don't send full list when updating death marker, just the updated position
[D11] update climate code, had to switch off D11_OPTIMIZE_CLIMATE as the main branch version has changed substantially. This fixes one of the per-frame shader output width warnings too.
[D11] update climate code, had to switch off D11_OPTIMIZE_CLIMATE as the main branch version has changed substantially. This fixes one of the per-frame shader output width warnings too.
Remove map notes via their id, not index in list
Remove tooltip immediately when deleting a marker so it doesn't bounce around for a frame
Remove map notes via their id, not index in list
Remove tooltip immediately when deleting a marker so it doesn't bounce around for a frame
Fixed tin foil pubic hair
Fixed tin foil pubic hair
Air balloon collider fixes
Air balloon collider fixes
Tuna wall light collider fix
Tuna wall light collider fix
Mesh replacement conversion
Mesh replacement conversion
Fix for inventory loot panel item timers on inventory close.
Fixed item icons not animating correctly when hover looting.
Fix for inventory loot panel item timers on inventory close.
Fixed item icons not animating correctly when hover looting.
Added Lake_v2 for map makers
Added Lake_v2 for map makers
[D11] [UI] Buy option changed to be on Cross/A rather than Square/X.
[D11] [UI] Buy option changed to be on Cross/A rather than Square/X.
[D11] [UI] Fixed food entities not showing the "pickup" option.
[D11] [UI] Fixed food entities not showing the "pickup" option.
Subtracting
40161 &
40156 (server failing to load + client NREs)
Subtracting
40161 &
40156 (server failing to load + client NREs)
Show team markers on death screen
Show team markers on death screen
Left align stat headers
Fix animations not playing a second time
Left align stat headers
Fix animations not playing a second time
Fixed not being able to drag map on respawn screen
Fixed not being able to drag map on respawn screen
Fixed MapView IsOpen accessor making every view active
Fixed MapView IsOpen accessor making every view active
Cleaned up GetUnusedID
Fixed compass markers not using correct colours
Cleaned up GetUnusedID
Fixed compass markers not using correct colours
Refactor notes system
Separate server and client notes lists
Load notes form server in on enable if local player
Limit all RPC's to local player
Store team notes in the team data, don't access the player
Fix player position not being updated in real-time
Refactor notes system
Separate server and client notes lists
Load notes form server in on enable if local player
Limit all RPC's to local player
Store team notes in the team data, don't access the player
Fix player position not being updated in real-time
Garage platform detects whether vehilce is in position, shows lights to help with parking. Will need networking.
Garage platform detects whether vehicle is in position, shows lights to help with parking. Will need networking.
Give modular vehicle their own seat type, let the driver turn around further