197,738 Commits over 4,140 Days - 1.99cph!

6 Years Ago
Added Entities packages, some Entity conversion utilities and done a quick performance comparison...
6 Years Ago
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6 Years Ago
[D11] Fix for Blue Barrel brightness
6 Years Ago
Tidy up after Plastic...
6 Years Ago
[D11] Fix for supermarket counter being too glossy
6 Years Ago
Merge from main
6 Years Ago
[D11] Upscaled some textures that have texture streaming mipmaps enabled
6 Years Ago
[D11] Fix for spherical tank SLOD being hidden
6 Years Ago
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6 Years Ago
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6 Years Ago
Fix vehicle garage null ref on panel close
6 Years Ago
Merge from Main -> Vehicles
6 Years Ago
Hide damage FX when engine is off
6 Years Ago
Modular Cars inventory loadout edit
6 Years Ago
Spawning chassis now costs the appropriate resources
6 Years Ago
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6 Years Ago
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6 Years Ago
Various VFX & file cleanup.
6 Years Ago
skin approval
6 Years Ago
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6 Years Ago
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6 Years Ago
ignore.conf for autogen shader files shadercompile.exe -nompi works
6 Years Ago
HL1 chome fix
6 Years Ago
Lowered texture mip streaming RenderersPerFrame to 128 and MaxIORequests to 512
6 Years Ago
Mormon tea bush progress
6 Years Ago
materiialsystem changes to be used by static prop lighting
6 Years Ago
[D11] + Changes to building core LOD Distances
6 Years Ago
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6 Years Ago
[D11] Spinning Wheel Material Fix
6 Years Ago
[D11] Building parts atlas texture tweak
6 Years Ago
more profiling
6 Years Ago
[D11][UI] Fixed issues with rendering Japanese text in ingame menus
6 Years Ago
Merge from main/ring_road
6 Years Ago
updated module
6 Years Ago
Merge from main 44413
6 Years Ago
optimisations and removed gameobject create/delete for each tag Init.
6 Years Ago
[D11] Bandit Town SLOD colour fix
6 Years Ago
[D11] Fixed Wooden Rowboat
6 Years Ago
[D11][UI] Added font for Japanese, Korean & Chinese text, Adjusted button options size and find join game header sides
6 Years Ago
Disabling RendererBatch (test)
6 Years Ago
+ water shader changes
6 Years Ago
[D11] [#3115] Fire arrow textures now correct.
6 Years Ago
[D11] Vending Machine Screen Fix
6 Years Ago
[D11] Shelf texture tweak
6 Years Ago
[D11] [#3260] Removed unneeded debug logging code.
6 Years Ago
[D11] [#3260] Campfire flames now emitting correct amount of particles [#3100] Flamethrower texture now correct. [#3115] Fire arrow now shows correct flame material.
6 Years Ago
Made glass opaque on some static doors with glass
6 Years Ago
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6 Years Ago
merge from main/hdrp
6 Years Ago
[D11] Fix for NRE on PuzzleReset