198,620 Commits over 4,140 Days - 2.00cph!

6 Years Ago
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6 Years Ago
merge from main
6 Years Ago
lights crash fix
6 Years Ago
updating module material adding damaged textures
6 Years Ago
merge from main
6 Years Ago
fix infinite loop when loading some fonts
6 Years Ago
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6 Years Ago
merge from main
6 Years Ago
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6 Years Ago
merge from main
6 Years Ago
fixed deluxe xmas lights always starting with red bulbs
6 Years Ago
merge from main
6 Years Ago
fixed large present not giving items very rarely
6 Years Ago
updating source files
6 Years Ago
updated modules
6 Years Ago
merge from main
6 Years Ago
Fixed bleeding notice getting stuck
6 Years Ago
[D11] Changed the way the Blocked Player List is grabbed to prevent null reference
6 Years Ago
merge from main
6 Years Ago
merge from main: WorkshopDL changes and fixes
6 Years Ago
merge from main
6 Years Ago
[D11] [Animation] [#3218] Jumping while holding a holdable item does not cause that item to judder rapidly anymore
6 Years Ago
updated modules
6 Years Ago
merge from main: gm_demo black image fix
6 Years Ago
Get rid of the uncompress parameter on steamworks.DownloadUGC
6 Years Ago
NoticeArea uses RustLayout (fixes spazzing)
6 Years Ago
[D11] removes anti-hack snap/warp but leaves in the time sanity checks
6 Years Ago
[D11] removes anti-hack snap/warp but leaves in the time sanity checks
6 Years Ago
Added steamworks.DownloadUGC( workshopID, bUncompress, fCallback ) - replaces steamworks.Download for game.MountGMA needs (also for dupes and stuff) Hopefully solved all addon update problems by calculating k_EItemStateNeedsUpdate manually at all times instead of relying on Steam giving us correct data
6 Years Ago
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6 Years Ago
Archipelago latest build Stones and Gravel splat foliage filters avoid roads/buildings
6 Years Ago
[D11] latest anith cheat changes
6 Years Ago
[D11] latest anith cheat changes
6 Years Ago
[D11] latest anti-cheat changes
6 Years Ago
[D11] latest anti-cheat changes
6 Years Ago
Tweaks to forest and small boulders filters
6 Years Ago
Archipelago latest build - improved forests cover, made the tier maps generate from a mixture of biome and monument size as opposed to just biomes
6 Years Ago
merge from main
6 Years Ago
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6 Years Ago
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6 Years Ago
[D11] latest anti-cheat fixes
6 Years Ago
[D11] latest anti-cheat fixes
6 Years Ago
Can now toggle hit notification beahviour/level from the options UI
6 Years Ago
Xmas menu background video
6 Years Ago
[D11] Launch Site Missing Prefab partial fix
6 Years Ago
[D11] Decal Material Fixes. Cutout material fix for ice sheets.
6 Years Ago
[D11] Fix for floating assets at Lighthouse
6 Years Ago
Give up when no solution can be found
6 Years Ago
[D11] [Text/LOC] [3320] Water containers info showing "water remaining" instead of "fuel remaining"
6 Years Ago
[D11] latest anti cheat