193,073 Commits over 4,049 Days - 1.99cph!
[D11] Increased collider size of collectibles slightly.
[D11] Increased collider size of collectibles slightly.
Force more interpolation delay for ridable horses to reduce extrapolation
Removed PhysicsDriven since it's really always wrong for load balanced entities like the horse (override GetNetworkTime instead)
Force more interpolation delay for ridable horses to reduce extrapolation
Removed PhysicsDriven since it's really always wrong for load balanced entities like the horse (override GetNetworkTime instead)
Can now drop the selected/active item by pressing B. Added dropitem keybind (b)
Can now drop the selected/active item by pressing B. Added dropitem keybind (b)
Truck trailer additional LODs pass
Truck trailer additional LODs pass
Fixed crazy NRE when missing balloonCollider
Fixed crazy NRE when missing balloonCollider
DecalRotate, DecalScale are obsolete, functionality part of DecalRecycle
Deleted DecalComponent
DecalRotate, DecalScale are obsolete, functionality part of DecalRecycle
Deleted DecalComponent
[D11] [UI] Fixed plants not showing plant info UI when looking directly at plant in planter box.
[D11] [UI] Fixed plants not showing plant info UI when looking directly at plant in planter box.
Added treediffusion test profile to both hdrp assets
Updated ASE to 1.7.0.004 (updated to latest srp)
Updated all shaders to compile with updated template
Rebuilt Foliage shader to match our new specification
Updated oak material to match damian's test (using new base packed texture)
Tweaked foliage edge mask SF
Added treediffusion test profile to both hdrp assets
Updated ASE to 1.7.0.004 (updated to latest srp)
Updated all shaders to compile with updated template
Rebuilt Foliage shader to match our new specification
Updated oak material to match damian's test (using new base packed texture)
Tweaked foliage edge mask SF
Fixed HotAirBalloon error in editor, caching child components work.
Fixed HotAirBalloon error in editor, caching child components work.
[D11] Updated Extend Server flow & Added non-looping toggle for multi-select buttons
[D11] Updated Extend Server flow & Added non-looping toggle for multi-select buttons
flute anims and override controller
flute anims and override controller
Fixed wrong sun color in sky renderer
Fixed wrong sun color in sky renderer
Forklift additional LOD pass
Forklift additional LOD pass
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fixed dockwall stairs cloned LOD
fixed dockwall stairs cloned LOD
Large Oilrig additional LODs
Oilrig scene changes
Large Oilrig additional LODs
Oilrig scene changes
Replace DeferredDecal component with DecalProjector
Replace DeferredDecal component with DecalProjector
Enable instancing on decal materials
Enable instancing on decal materials
Large Oilrig barriers additional LODs
Oilrig scene changes
Large Oilrig barriers additional LODs
Oilrig scene changes
Now caching children in prefab processing
Now caching children in prefab processing