239,713 Commits over 3,837 Days - 2.60cph!

3 Years Ago
Increase underwater visibility when in the sub
3 Years Ago
Change the dive/climb buoyancy system. Old system was too bouncy. Now, by default try to stay at the depth we're already at. User input then modifies that value to climb or dive
3 Years Ago
Fixed shot name not showing in countdown UI Fixed default shotname not being calculated properly Added countdown sfx Added recording underlay
3 Years Ago
Driving controls/physics
3 Years Ago
Merge from main
3 Years Ago
Bugfix
3 Years Ago
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3 Years Ago
Hide the plankton too, we don't want plankton in our sub
3 Years Ago
Increase minimum buoyancy
3 Years Ago
Disable the water FX on the sub. Splash FX are nice, but they show up both outside and inside of the sub
3 Years Ago
Don't show the water bubbles effect when going underwater if player is mounted in a submarine
3 Years Ago
Fidget idle test
3 Years Ago
Dome surroundings
3 Years Ago
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3 Years Ago
More desert landscaping
3 Years Ago
Set up a water overlay modification for when the player is in a submarine. Changed the goggles setting to pull state instead of push.
3 Years Ago
▊▆▅▅, ▋█▇▍▅▌▉▅█ ▅▊▅▌▄ ▉▅▊▅▍
3 Years Ago
remaining invasion backgrounds
3 Years Ago
Updated trousers to fit new Citizen rig Updated longsleeve shirt to fit new Citizen rig Updated Tracksuit to fit new Citizen rig Updated Shorts to fit new Citizen rig Updated Labcoat to fit new Citizen rig Updated Jackets (hoodie and tuxedo) to fit new Citizen rig Updated HeavyJacket to fit new Citizen rig Updated Shoes to fit new Citizen rig Merge branch 'citizenv2' of sbox into citizenv2
3 Years Ago
Fixed issue with final blits using incorrect viewport
3 Years Ago
Terrain backup
3 Years Ago
brain counts
3 Years Ago
updated scene lighting
3 Years Ago
Working IK on the legs, animgraph updates, fixed look chains, etc.
3 Years Ago
Fixed changes SCSS files not being sent to clients Wheely bin prop Wheely bin prop, has mask for tinting and all lods Merge branch 'master' of sbox Merge branch 'master' into player-client
3 Years Ago
Merge from unity_2020.3.7
3 Years Ago
Unity 2020.3.7f1
3 Years Ago
Error log if AI design not found
3 Years Ago
Remove FieldOfView from player, that was a mistake Add Client.Camera, cleanup
3 Years Ago
Delete IFrameUpdate, IClientUpdate Add viewpos to usercmd Fix DOF on by default and only getting 50fps and debugging and reverting your 2 hours of changes thinking it was something you did
3 Years Ago
Fixed another game logic bug
3 Years Ago
Fixed various bugs in game logic
3 Years Ago
merge from main
3 Years Ago
spruced up ricochet effect, scale with distance
3 Years Ago
Working on background dynamic scaling Testing out rendering backgrounds at 1/2 width / height on Switch
3 Years Ago
Attempt to fix various race conditions
3 Years Ago
Mostly fixed god rays
3 Years Ago
Simple ELO ranking, we could display this, or use it to matchmake
3 Years Ago
Wheely bin prop Wheely bin prop, has mask for tinting and all lods Merge branch 'master' of sbox
Tom
3 Years Ago
Props and material files
3 Years Ago
Fixed issues with potting balls and fouls
3 Years Ago
Test Merge branch 'main' of sbox-pool into main
3 Years Ago
merge from ai main
3 Years Ago
More profiling & profiling fixes
3 Years Ago
Re-styling the Ball history, header and footer
3 Years Ago
Compiled stuff
3 Years Ago
Push header and footer CSS panels
3 Years Ago
Fixed some entities (such as props) reporting "tookdamage" as false in PostEntityTakeDamage when they are killed
3 Years Ago
Fixed changes SCSS files not being sent to clients