250,000 Commits over 3,959 Days - 2.63cph!

3 Years Ago
▌▋▄▌▄ ▋▉▊▅▍▍▆ ▉▋█▅ █▄▍▌▋▆▉█ ▉▉▇▋ ▊▌ ▋▌▄ █▆▋█ ▇▍▉▍▊ ▌▇▌▋ ▉█▆▆▍▉ ▆▌▉ "▉▆▊▇▉█▌▄▆:▆▅▆▅█▊▊" ▅▄▇ ▌▄█ ▆▉▋▄▍▉█ ▍▅▉, ▅▌ "▊▉▌▍█▅▅▊▉:▅▊▉▇▍▉▉" ▋▉▍ ▄▉▅ ▄▄▊▉█▆▉ ▇▄▊ ("▅▇▌▅▌▅▉▅▋" ▇▌▄▍▆ ▊▍▍▌ ▅▊▊▅ ▇▉▉▋ ▇▍ ▋▍▅▆▄▄▇)
3 Years Ago
Fix first item added to cart not being visible in the list
3 Years Ago
MLRS UI overhaul: Square map window instead of circular
3 Years Ago
MLRS UI overhaul: Move the min range circle with the MLRS, now that we allow scrolling/panning the map
3 Years Ago
Merge from main
3 Years Ago
Fix dialog OnDisable, replace with Clear override
3 Years Ago
MLRS UI overhaul: Various map UI work in progress. Scrollbars and stuff.
3 Years Ago
Fire rate Fixed Boomer doing no damage
3 Years Ago
Normalize filename here too so it stores the right reference
3 Years Ago
Normalize filenames within Texture.Load, fixes loading images containing uppercase on joined games. Fix UseTemplate attribute substiuting wrong path
3 Years Ago
Fix compile error
3 Years Ago
Bump carbine damage
3 Years Ago
Bump up blaster damage
3 Years Ago
Bump up from an assist if the victim killed themselves
3 Years Ago
Fade deployable and upgrade hud in
3 Years Ago
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3 Years Ago
Media prefab directory backups
3 Years Ago
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3 Years Ago
Added Stubs for Claymore, Motion Alarm and Jump Mine
3 Years Ago
Recurring metas for assets
3 Years Ago
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3 Years Ago
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▋▄▄▍▊▊ ▆▅.▇█▄▇▋▋▇▋▋▋ ▇▍▊▊▊ ▇▆▋▉█▇ ▇▆▋▋▌▅▋█▊▄ ▉▇▆▊▋ ▊▉▊▄▍▆▆▆▉ ▆▍ ▅▇▊ ▋▍▄▋ ▌▍▆ ▆▉▍▉▉▇ ▅▋ ▋▊▇▍▍▊▋/▄▉▉▅▅▄▆▉ ▌▄ ▇▌▍▅█▉ █▋▉█▍▋▉█▌ ▅█▋▉▉▆█▍▍ ▌▉▆▊▌▆▄ ▄▄▉▅▉
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3 Years Ago
▋█▊ ▉▋▍▇▅▄▋▉▋▇▋▍▉ ▍▉▆ ▆█▅▇▊▄█▌▆▋▋█▆ ▍▋█▊▋▆▊ █▋ ▋▉▉▊▋ - ▄▄▋▍▄ ▇▅▌▉▊▅▍█ ▇▄▄▇▇▆▇▌▊?
3 Years Ago
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3 Years Ago
▊▌▆▅▌▅█▅▌▍ ▄▅▄▊ ▉▆▄ ▆▅█▅▊▍ ▍▌▅▅▄▆▅▋▋▅-▋▋▉▅▍▇ ▆▆▅▇, ▆▉▄ ▇▄ ▉▊▋█▊▇▅▄▌▆▆ ▊▄█▍ ▊▆▇▄ ▆▌▍▅▅ ▍▍▅ ▍▆▊█▌ ▌▅█▉▇▇▄ ▋▉▋▋▌▊.
3 Years Ago
Fixed Lettering and added improved viewbob and camera sway (thanks layla)
3 Years Ago
MLRS LOD0 model / WIP textures and materials
3 Years Ago
MLRS UI overhaul: Changing plans. Removed outer red circle, kept the fade. Map is now at a fixed zoom level and draggable. Still WIP
3 Years Ago
Added Outpost tip, removed logs
3 Years Ago
Added full support for Outposts (phew) Merge branch 'main' of sbox-hover
3 Years Ago
Updated a radio station URL Increased scroll speed in radio station selection dialog
3 Years Ago
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3 Years Ago
security shutter - adjusted shutter curtains to have pivot at base of mesh
3 Years Ago
Use Planar UV mapping when creating a box primitive. Add some feedback sounds on primitive tool.
3 Years Ago
Projectile and range edits
3 Years Ago
MLRS accounts for modified rocket gravity. Adjusted rocket gravity. Custom inspector for MLR rockets.
3 Years Ago
parking bollard - tweaked phys shape Merge branch 'master' of sbox Security shutter - revised all sizing and origins for better snapping Merge branch 'master' of sbox security shutter - adjusted sizing and origins to improve snapping
3 Years Ago
Show offline alert as soon as connection is lost in main menu
3 Years Ago
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3 Years Ago
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3 Years Ago
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3 Years Ago
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3 Years Ago
merge from main
3 Years Ago
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3 Years Ago
mine temp model motion sensor temp model claymore mines temp model Merge branch 'main' of sbox-hover
3 Years Ago
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3 Years Ago
Basic grid shader with varying origin, only works on up normal currently. https://files.facepunch.com/matt/1b1811b1/sbox_akgTj9dI8e.jpg