249,922 Commits over 3,959 Days - 2.63cph!

3 Years Ago
updated construct, prefab, material, textures -changed some material the uv scale , which lead to change to the orientation axis of some model (beam , trim etc). - deleted the newly redundant models
3 Years Ago
Finished leaderboard fetching rewrite
3 Years Ago
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3 Years Ago
▅▊▄ ▅▅▇▌.▅▅▆▄▊▋█▋▄▅▌▌▉▌ █▍ ▍▊▊▌▋█ ▋▋▊▆▉▌█▌▆▍ ▇▉ ▇▋▍ ▅▅ ▌ ▉▉▌▊▅▊▇▆▋ ▋▄ ▉██▄▋▇██▇ (▆▉▇▆▍▌ ▉▍▉▊▍▌▉▌▆ ▆▉▄▉▍▍▇▅ ▊▋ ▋█▌ ▉▊██▊▋)
3 Years Ago
▊▇▇▍▋█▇▊ ▍▌▇▌▄▍▄█ ▋▅▌▅▋▅▋▊ ▉▄ ▍▅▅▍▇▇▌▉▉▇▍ ▊▋ ▋▌▄▆▌▉▆▉▉█ ▋█▋▍/▅▄█▉ ▊█ ▊█▆▉ ▄█▄▄ ▉▇ ▊█▅█
3 Years Ago
▅▄▊▋▆▉ ▍▅.▌▉▊▄█
3 Years Ago
merge from main
3 Years Ago
cherrypicking 65378 - Possible fix for NVG over saturation at night
3 Years Ago
Splatting progress
3 Years Ago
Ignore physgun traces that start in solid, this seems to be a rare rubikon bug
3 Years Ago
About to rewrite leaderboard access on Switch Simplifying leaderboard fetching on Switch
3 Years Ago
Updated Dune (Map on backend now to playtest)
3 Years Ago
Fixed all weapon muzzle attachments (you won't believe how awkward this was)
3 Years Ago
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3 Years Ago
█▇▇▌▅▋ ▌▊▋▅▍: "▄▆▋▄ ▆▉▍▉▆█▋ ▄▅▉▊-▇▍▇▌▊▋▌▇▄ ▍▊ ▋▄▄▅▇▉▊ ▇█▅▇█▇▇ ▆▊ ▅▄▊▇▅▆▉▇▍▆ ▌█▆ ▆▍▊▄▉▋▍ █▅ ▅▆▇▌ ▅▉▄." █▍▉█ ▄▋▆▇▉ █▉ █▋▅▄▊▆ ▄▅▅▋▇▌▉ ▆▆▍▍ █▄▇▄▄▇█▆ ▇▄▆ █▊▆▉ ▄▆▉▋▍▄ ▊▅▋▍▇▆ ▄▄▍▆.
3 Years Ago
Fixed sideman particle not being locked to muzzle
3 Years Ago
NW splat backup
3 Years Ago
▌▉▆▆▌ ▄▉▅▇ ▄▋▋▅
3 Years Ago
Dune Map layout finished for playtest
3 Years Ago
▋▍▌▋▍ ▇▊▅▅ ▇▇▅▋▅/▉▄█▌█
3 Years Ago
▆▊▅▉██▅▊▄▍▉ ▇▄▉▌█ - ▄▆▇▍▊ ▆▄▄▄▋ ▆▆▋, ▄█▅█▅▍▊ ▋▋▄▊ ▉▊▄▄▅
3 Years Ago
▋▇█▇▄▉▋ ▅▌▊▌▉█▄ ▅▌▊▊▇▉ █▄ ▌▊▍▅▇▊ █▆▅▌▄ ▅▉ ▊▌▄▌▄▋▇█ ▍▊▆▋ - ▆▋█ ▉▄▊▊▊▋█ ▋█ ▍▆▅ ▊▊█▍▉▆ █▉▍▊ ▌▆▌▅▉▍??
3 Years Ago
Add documentation to the remaining trace functions & traceresult fields
3 Years Ago
Testing calculations for physics.
3 Years Ago
Implement TraceResult.HitboxIndex for Sweep traces Also default TraceResult.HitboxIndex to -1 when the trace did not hit a hitbox, because hitbox 0 is a valid hitbox. Also is now consistent with TraceResult.Bone Adding PhysicsBody.SetSurface
3 Years Ago
Added Hammer helpers for turret and launchpad
3 Years Ago
Delete commented out filtername property from basetrigger.cs
3 Years Ago
[Hammer.Sphere] can now accept a float instead of a string key for static range
3 Years Ago
▄▆▉▌▌█▊▉▄▄ ▊▅▉█▆█ ▊▇▅▌▉ ▇▊▆▆▊▇▆ █▉▉▄▆▍▅▇ ▄▆▊▅▇█ █▅▍▄▇ ▅▅▉▋ ▍▉▆▆▋ ▊▇▊ ▆▅▇▄██▊▍▊
3 Years Ago
Ticket machine - new self ilum texture and reduced brightness of self ilum so the screen can still be seen
3 Years Ago
Update Dune Map Finished up team bases Adjusted turrets
3 Years Ago
low wood fence - made all cross beams breakable, adjusted support pivot position and gibs
3 Years Ago
Metal fence gate - right gate model tweak parking bollard - adjustment to material
3 Years Ago
fire alarm bell - wall mounted fire alarm for building exteriors
3 Years Ago
merge from main
3 Years Ago
Progress on Dune map
3 Years Ago
Allow hot air balloon override cargoship parenting
3 Years Ago
attacking sharks no longer flags the player as hostile
3 Years Ago
Merge ArrowCamperFix -> Main
3 Years Ago
Also the locker
3 Years Ago
Update BBQ CamperModule too
3 Years Ago
Totally delete the storage on modular_car_camper_storage just to be sure (it was already disabled)
3 Years Ago
Moved five Deployed-layer colliders on the camper to Vehicle Detailed
3 Years Ago
Update Turret to have range sphere in hammer
3 Years Ago
Fixed bottom of the screen sleeping bag button not correctly unlocking after the cooldown elapses (the map icon was unaffected)
3 Years Ago
Increase scroll speed of player list in admin UI Don't show player info with placeholder data if allowAdminUI is false
3 Years Ago
▊▄▍▄▋ ▋▉▉▋ -> ▇█▄▆▄▊_▆▅▅▊▍▅▌▊_▍█▄▌▅ (▉▄▌▆▍▉▌ ▉▅▍▉▌▉█ ▅▄█▆▆ ▌▇ ▅▊▌█▉▊ ▋▇▄▉ ▋▌█ - ▄▋▉ ▅▅ ▋▅▄▄▅▉▋▇ ▋▋▉█▆▌▍▋▇█▄ ▌▇▌ ▄▅▅ █▌▄▅▇? █▉ ▇▅ █ ▊▆▅█ ▆▊▆ ▌▄▌ ▉▇▍▌▊▊ ▆█▆▋▌▅▍▌?)
3 Years Ago
Commit the LootPanel NRE fix in Desert_Military_bases instead
3 Years Ago
merge from ModuleCarDoubleUps
3 Years Ago
Fix LootPanel NRE?