249,930 Commits over 3,959 Days - 2.63cph!
Added Station Hammer entity
Added the first iteration of the Station Screen (loadouts only right now) and updated all loadouts with required info
Merge branch 'main' of sbox-hover
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Upgrade Station temp model
Blood Explosion
Large Blood Splat
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Joined lobbies in task bar
Fixed ore node sparkles occasionally appearing in the air away from the node
Reduce MLRS functions when aiming module isn't inserted
Don't allow the MLRS to cheat and calculate super low rocket velocities to target below minimum range
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Removed isLoadingSave check from EntityFuelSystem
Merge from media_projects
update construct, removed redundant railing (uv scaled), set wooden fence as mesh physics
Change hurt trigger on deployable elevator lift to a Crush Trigger to prevent damaging players standing on elevator lift (same setup as static elevator lift)
Cherrypick
65550 (don't show too close to monument error if not actually close to a monument)
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Have BulletDropProjectile impact explosion effects use the trace normal
Added explosion particle effect to turret projectiles
Turret projectile impact effect
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Updated Sideman particles with better colour
Improved Sniper particles
Even more leaderboard fixes
Fixed campaign menu elements not always being correctly visible
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Add number.Plural( x, xs )
Whitelist CompilerServices.AsyncValueTaskMethodBuilder
Youtube style game layout
Jetpack elevator particle compiled files
Merge branch 'main' of sbox-hover
JP Elevator compiled particles
Made DownSlopeBoost and UpSlopeFriction configurable on a per-loadout basis
Merge branch 'main' of sbox-hover
Improved Jetpack elevator particle
Adjusted Dune map based on feedback
Added Skidmark vehicle to branch for testing / experimentation
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Asset FGD generation supports structs and struct arrays
Minor fixes for string.TryToType and Color
Fixed remaining mesh seam issues. Fixed some shoreline effects.
Hold Shift and press Enter in chat to always type to the team channel
Added a more hardcore fall damage sound when fall damage results in death
Fixed Generator health bar attachments
Merge branch 'main' of sbox-hover
Flag Materials Fix
Merge branch 'main' of sbox-hover
Added chat box channels (presss Tab to cycle) between All and Team
Updated styling a little
Merge branch 'main' of sbox-hover
Shader compile optimizations
Vis Updates
Merge branch 'engine'
Join game when lobby owner starts game
Don't show the icon on the Generator world health bar
Dispose lobby when leaving