192,987 Commits over 4,049 Days - 1.99cph!

6 Years Ago
A fix for the interaction bug.
6 Years Ago
cherrypicking 37203, 37207, 37208
6 Years Ago
[D11] my current garlic settings for hdrp
6 Years Ago
[D11] Added extra info version of users/active and admin requests to get lists of sleeping and banned players=
6 Years Ago
Fixing up gang stuff
6 Years Ago
Compile fixes
6 Years Ago
█▉▊▍▊ ▇▍▅▆▌ ▌█▇▉▊ (▊▇ ▇██▆▅▊▍▇ ▋▍█▍▌) ▄▇▊▊▅ ▆▇▄ ▍▉▊▉▄ ▆▉▄▌▍██ ▌▅▌ ▉▆▆▍▋▉ ▍██ ▆█▌▉ ▌▊█▇▆▆▇/▍▌▋▅▇▇▆▌▄▄ █▍▌▉▄▇ ▍▇▊▉▄▅▆▆▉█ ▄▆▅ █▄▅▊▋▍▋ ▉▄▉▇ ▇▄██▋ ▉▍▄▌▆▉▄ ▊▋▇▋▉█▉ ▌▇▍▋▉▍▇▇▄ ▉▆ ? (▌▌▌ !)
6 Years Ago
[D11] some mods to save memory, depth format change should be fine, reflection probe change might need raising slightly but previously only 2 reflection probes were active so this might be enough
6 Years Ago
[D11] Player telemetry network message. Primarily to transmit frame-rate data to Rustworks so on-screen display can be removed. Network protocol bump!
6 Years Ago
[D11] Fix for underwater swimming
6 Years Ago
Limit names to 32 chars
6 Years Ago
[D11][UI] Stream privacy options for front end and in game
6 Years Ago
[D11] Set teleport position from in game map
6 Years Ago
Working on modifying Gang HQ and player gang stuff to be separate from the newcoming non-player gang stuff
6 Years Ago
WIP Battle UI cleaning/optim, replaced some anim with tween
6 Years Ago
Gang-specific payphones now spawn per gang building
6 Years Ago
Remove unused var
6 Years Ago
cleaning up main menu theme script/prefab improved max perf mode vignette look, adding global variable color linked to the tileset
6 Years Ago
Proplights use built in shadow cull distances. Fixed bleed on light fixtures texture. Scene backup.
6 Years Ago
Added convar to disable item manipulation validation.
6 Years Ago
Deed transfer fix
6 Years Ago
cherrypicking 37099, 37100, 37101, 37102, 37123, 37154, 37157 and 37160
6 Years Ago
Fixed deeds not transferring...
6 Years Ago
[D11] [UI] Fixed player stats in leaderboards overlapping or wrapping onto new lines. Adjusted spacing and cell size.
6 Years Ago
Texture array creator auto-sort on drop
6 Years Ago
merge from main
6 Years Ago
[D11] [UI] Implemented player profile navigation prompt in leaderboards page.
6 Years Ago
[D11] [UI] More tweaks to leaderboards page. Optimised translation strings retrieval and rank text header now changes if region filter selected.
6 Years Ago
[D11] [UI] Adjustments to Leaderboards layout. Fixed text wrapping and removed unnecessary components.
6 Years Ago
more career UI clean up / optim, replaced the UI animations with tween news feed now auto refresh when advance button is clicked and the news tab is active removed the custom squad icon from the ME button
6 Years Ago
Comment
6 Years Ago
merge
6 Years Ago
Added a convar to set building prices
6 Years Ago
[D11] [UI] Fixed erroneous translation keys for leaderboards menu.
6 Years Ago
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6 Years Ago
Fixed issues with interactor holding onto to reference of interactables when they shouldn't be.
6 Years Ago
[d11][SkinnedMeshCollision] Tighter broadphase primitive( capsule ) + baseline optimisation ( short circuit the skinned mesh test all-together )
6 Years Ago
[D11] Debug save/restore save position
6 Years Ago
UpdateSubscriptions profiling
6 Years Ago
Cleaning unused
6 Years Ago
Aded beam_spotlight.SetColor input
6 Years Ago
[D11][#2408] Fixed floating bota bag on xbox
6 Years Ago
Cleaning unused
6 Years Ago
[D11][UI] Added View gamercard option on connected players screen for xbox clients.
6 Years Ago
Move unimplemented folder so it doesn't get bundled
6 Years Ago
Fixed a bunch of deed issues. One line ffs.
6 Years Ago
more ui cleanup/fix adjusted icon font alignment added more tooltip fixed ME UI
6 Years Ago
[D11] [Audio] Checking in new project settings that correctly applies the kinekt flags to the manifest for xbox one
6 Years Ago
Arid prefab variants of temperate clutter rocks