192,987 Commits over 4,049 Days - 1.99cph!

6 Years Ago
improved temperate color gradient ramp and rock14 low frequency albedo texture
6 Years Ago
removing repeating pattern from rock_14
6 Years Ago
Removed unused
6 Years Ago
More arid/temperate rock formation models, cols, prefabs
6 Years Ago
Skin update
6 Years Ago
Optimized Cliff shader detail albedo segment to rely on worldposition uv instead of tri-planar projection Added a Cliff_Basic shader without triplanar for cheap clutter rocks
6 Years Ago
Icons are limited to 256x256
6 Years Ago
6 Years Ago
Deleted unused (Developer/Calibration)
6 Years Ago
[D11] Update game manifest and asset bundles to fix missing assets.
6 Years Ago
Faster and more reliable "Tools/Steam Inventory/Download Skins"
6 Years Ago
[D11] more changes/fixes for D11Gamepad
6 Years Ago
Increase refresh dist
6 Years Ago
Fixed payphone highlight bug
6 Years Ago
Fixed gang building payphone positioning bug
6 Years Ago
Fix gang HQ stuff init order being backwards, causing NetworkEntity linking issues on client
6 Years Ago
6 Years Ago
Unrelated to missions: Fix awkward power line basing placement
6 Years Ago
More payphone stuff. Gang building payphones now actually spawn.
6 Years Ago
Adding payphone location markers to gang buildings + fixing old bugs
6 Years Ago
Added wall payphone building prop for gang buildings to use
6 Years Ago
gesture animation sound import settings
6 Years Ago
gesture animation sounds
6 Years Ago
more
6 Years Ago
update UI, added tooltip, updated main menu images
6 Years Ago
Fusebox texture fixes. Scene backup.
6 Years Ago
Highlight payphones if new missions becomes available
6 Years Ago
Simple/OR switches.
6 Years Ago
Timer switch. Mat fixes.
6 Years Ago
Mat tweaks.
6 Years Ago
Electrical box conversion. Scene backup. Vat fix.
6 Years Ago
add if UNITY_EDITOR around BlendedSoundLoops.OnValidate
6 Years Ago
6 Years Ago
SSR smoothness threshold 0.75/0.80
6 Years Ago
sam site fix launch site scene2prefab
6 Years Ago
Touching some files
6 Years Ago
Cloning vat & hobobarrel fixes.
6 Years Ago
fixed copilot able to access minicopter fuel
6 Years Ago
Backup
6 Years Ago
minor ch47 pose fix
6 Years Ago
player IK fix
6 Years Ago
[D11] [Audio] Latest chat code... tested working on xbone (but stuttering/bad quality) by disabling 7th core and enabling kinectAudio and kinectGamechat Checking in so I can roadtest a new Unity build that will have those flags enabled properly.
6 Years Ago
[D11] [UI] Fixed chinook map marker not updating while map was open. Fixed debris not updating while map was open.
6 Years Ago
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6 Years Ago
[D11] [UI] Fixed leaderboards button not working in frontend.
6 Years Ago
[D11] more compile fixes
6 Years Ago
[D11] compile fix
6 Years Ago
[D11] New Base Stats HUD display
6 Years Ago
More radtown
6 Years Ago
[D11] ConsoleInputModule using more of D11Gamepad