198,617 Commits over 4,140 Days - 2.00cph!

6 Years Ago
Entity.RemoveAllDecals works on brush entities too now (Community Contribution)
6 Years Ago
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6 Years Ago
[D11] [Audio] Fixes start/stop/resume recording functionality
6 Years Ago
Shoppe, icons etc.
6 Years Ago
[D11] [Audio] ensure we don't have buffer size runaway and only add audio to buffer when we are actually recording.
6 Years Ago
[D11] [Audio] Checking in WIP... Tidyup code a bit...
6 Years Ago
Another switcheroo
6 Years Ago
updated career UI scrap icon stuff updated icon font
6 Years Ago
m4 switcheroo
6 Years Ago
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6 Years Ago
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6 Years Ago
Fixed Rustige Egg not taking splash damage
6 Years Ago
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6 Years Ago
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6 Years Ago
wip collectable changes
6 Years Ago
Cloned pistol and m4 and made lower tier versions. Should probably switch them so that the low tier are the defaults though...
6 Years Ago
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6 Years Ago
[D11] Remove log spam
6 Years Ago
merged career work to main
6 Years Ago
merge from main
6 Years Ago
set scrap icons
6 Years Ago
Can now repair units with scrap. Added placeholder scrap display in career status bar.
6 Years Ago
[D11] define fix
6 Years Ago
[D11] Win64 client workaround/fix/hack
6 Years Ago
[D11][UI] Animation for splitting stacks
6 Years Ago
Packet handling profiling
6 Years Ago
Added fall damage
6 Years Ago
[D11] [UI] Fixed controls screen secondary actions being hard to see from a distance.
6 Years Ago
[D11] [Audio] Checking in WIP... Can now retrieve status of capture/rendering from the native xbox dll... currently the states do not match what is happening with pulling/inserting a headset so need to fix this up and also make this auto initialize from startup as well as re-initialize on pull/insert etc
6 Years Ago
[D11[ [UI] missing texture for splitting arrows
6 Years Ago
[D11][#2228] fixed issue with disappearing attachments
6 Years Ago
[D11] [UI] Fixed protections layout issue causing overlapping text.
6 Years Ago
board blend material fix?
6 Years Ago
[D11] [UI] Fixed compass grey box on compass.
6 Years Ago
...
6 Years Ago
Added placeholder scrap display to career mode top bar UI
6 Years Ago
Kicking new connections where the IP already exists.
6 Years Ago
[D11] Win64 client hack/fix/workaround
6 Years Ago
[D11] DTLS networking API native connections UUID implemented for CPU optimisations. Fix for erroneous socket error reports on Windows platforms.
6 Years Ago
Scrap collection, scrap balance. Scrap collection events ready for missions and sponsorships.
6 Years Ago
[D11] [UI] Fixed LUT colour issues with Lighting.
6 Years Ago
Added #if SERVER
6 Years Ago
addded scrap balance to finance, proto, serialization.
6 Years Ago
Fix scrap prefab link
6 Years Ago
Dealers now return to their spots after being bumped out (by vehicles usually)
6 Years Ago
missing stuff
6 Years Ago
adding scrap item model/texture, udated the prefab
6 Years Ago
Had a user report on discord of NPCs seemingly failing to path after being blocked in with vehicles, and subsequently unblocked. Have done various tests and everything seems to be working well, so this commit is just adding a little extra visual debug info.
6 Years Ago
Fixed error that occurred when helicopters that were purchased from the shop flew past the edge of the map.
6 Years Ago
More interior/exterior fuckery.