238,093 Commits over 3,837 Days - 2.59cph!

4 Years Ago
Right/Middle mouse clicking in Hammer 3D view works better now, by only disabling mouse look only when it was started by middle/right clicking a 3d view
4 Years Ago
Event result inversion. Fixed some event results. Serialize event inversion.
4 Years Ago
state containers now have an input memory slot. states now get parameters from the memory slots. protobuf/serialization
4 Years Ago
Fixed a regression with Entity.Fire
4 Years Ago
Merge from main
4 Years Ago
Testing a range of different culling methods (messy)
4 Years Ago
Fixed unit graphics possibly hanging around after resetting a stage
4 Years Ago
input/output serialization proto removed previously hardcoded entity memory indexes
4 Years Ago
Progress on getting things working when parented/mounted
4 Years Ago
input/output memory slots protobuf prefabs
4 Years Ago
Fixed solar panel hovering
4 Years Ago
4 Years Ago
ui prefab/prefab variants. added invert toggle to event UI.
4 Years Ago
Updated workcart so that left and right control levers are now independent from the interior mesh.
4 Years Ago
Fixed missing skull spikes candles redirect item
4 Years Ago
Shutdown UI and clear gamemode on disconnect Tools rebuild Update net5 to 5.0.0-rc.2.20475.5
4 Years Ago
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4 Years Ago
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4 Years Ago
Fixed entity list sync in console Fixed HUd could be on top of menu UI
4 Years Ago
Merge from main
4 Years Ago
merge from Halloween_2020
4 Years Ago
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4 Years Ago
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4 Years Ago
Make the WorkCart monitor more visible
4 Years Ago
Merge from voiceprops
4 Years Ago
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4 Years Ago
Merge from main/camera_recording
4 Years Ago
WorkCart actually starts/stops engine, uses fuel. Monitor updates to show fuel amount.
4 Years Ago
Tweaked positioning of label on default trophy and table trophy
4 Years Ago
Changed skull trophy text material to a lit version so it responds to light
4 Years Ago
Scene backup
4 Years Ago
Added fuel system, fuel interaction, and engine controller to Workcart. Network++
4 Years Ago
Fixed merge issues
4 Years Ago
Test map edit, remove the modular cars
4 Years Ago
Merge from main
4 Years Ago
Remove unused Minicopter code
4 Years Ago
Convert minicopter to use my shared vehicle engine class as well, since it uses the same startup -> run -> stop engine states
4 Years Ago
Added demo.startrecordingcamera and demo.stoprecordingcamera to manually record camera movements to a file, not synced to a demo
4 Years Ago
Added demo.togglenvg
4 Years Ago
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4 Years Ago
Elevator uses 5 power at all times instead of changing power consumption based on whether it's being used or not
4 Years Ago
Diversity pass on weather profiles. Rainbow prefab application.
4 Years Ago
Remove some extra dlls
4 Years Ago
Merge from voiceprops
4 Years Ago
Separate the engine start/run/stop code out of modular car so it can be reused for workcart
4 Years Ago
Merge Main -> Workcart
4 Years Ago
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4 Years Ago
Manifest and protocol update
4 Years Ago
Merge from main
4 Years Ago
Merge from main