239,256 Commits over 3,837 Days - 2.60cph!

4 Years Ago
Custom Messages Bind CServerSideClient Added FIleSystem.FileSize Create INetworkServer, INetworkClient CNetworkGameClient, CServerSideClient have a m_pManaged - so we can jump shit straight through to the specific game dll without bunnyhopping through engine dll
4 Years Ago
Train tunnels / overpass update / added double track curves
4 Years Ago
Make cloth only collide with players instead of anything with a HitboxSystem (animals, NPCs)
4 Years Ago
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4 Years Ago
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4 Years Ago
Fixed not resetting LightmappedGeneric's shader const 0 (basetexturetransform) between renders, resulting in it affecting materials which do not have basetexturetransform set
4 Years Ago
Added activator & caller arguments to Entity.Fire, both default to NULL Switched base_entity:TriggerOutput to use Entity.Fire so it uses the internal engine event queue system
4 Years Ago
Added rainbow support (currently disabled on all weather presets)
4 Years Ago
Fixed low thunder probability values disabling stormy rain and snow effects (any stormy weather should use these)
4 Years Ago
Merge from main
4 Years Ago
merge from main
4 Years Ago
merge from main
4 Years Ago
cherrypick hoverball fix
4 Years Ago
Fixed Hoverball corrpupting vector_origin (Community Contrib)
4 Years Ago
Fix mass vector_origin replacement bug (#1733) * Fix mass vector_origin replacement bug Caused by garrysmod/commit/b9839ed24e7952fd6af1049cedd887f01c6358b1#diff-5dec0ab92ef177ebb4780d5ee7fd4cddb6b4701902f4496738d4c7b51cd4d69cR136 * Update gmod_hoverball.lua Co-authored-by: Rubat <robotboy655@facepunchstudios.com>
4 Years Ago
Added Crc32.FromStream Added Assets string table Added StringTable.Set Refactor GameContext interfaces into seperate Client + Server Server/AssetsList Fixed warning Added StringTable.GetData<T>( i ) Client process the asset list
4 Years Ago
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4 Years Ago
▄▍▅▄▄ ▌▇▍▍▆▅ ▆▄█▋▋▋▇▄▅▌▋ & ▍▍▍▌▍▌▍▊█/▍▄▉▄▉▅▅▇ ▋▄▊ ▌▋▉▊▄ ▆▌█▌▇█▍▋▆ ▍▆▅▅▍█▍▇▋▅▆█▇ ▆▊ ▉▍▆▄▆▍▆ ▇▆▌▊▄▉ ▋▅▉▄▌▌
4 Years Ago
Fixed possible NRE in Bullet.Init
4 Years Ago
Background sub-layer angular velocity and rotate around position Fixed sorting order of bullets in separate volleys Merge remote-tracking branch 'origin/master'
4 Years Ago
Make these asserts warnings so we can ignore them until we can't If StringTable changed to null from not null, we're shutting down, so shut it down Bind CNetworkGameClient Added SignOnState hooks to engineloop
4 Years Ago
wip ui prefabs
4 Years Ago
Protobuf gen, manifest, network++.
4 Years Ago
Merge from weather2
4 Years Ago
The first 3 weather seeds in the editor always yield clear weather
4 Years Ago
Merge Main into Experimental
4 Years Ago
Merge the latest from Main -> Experimental
4 Years Ago
Early exit for weather.load / reset / report if climate instance is null
4 Years Ago
DLL meta
4 Years Ago
DLLs return
4 Years Ago
Network++
4 Years Ago
Merge from weather2
4 Years Ago
merge from Halloween_2020
4 Years Ago
Weather type percentages / chances are all synchronized with replicated convars, can be adjusted on the server
4 Years Ago
Merge the latest from Main -> Experimental. Had to remove a couple of DLLs temporarily
4 Years Ago
▊▊▉▆▍▅▆ ▌▊▊▌▆▊▅ ▅▉▅ ▅▉▅█▇▍▊ ▅▆█▋▍ ▅▌▅▋▅▋▋ ▆▍▆▉▆▊ ▉▊▄▌ ▍▍▄▄▋▆▇▆ ▅▆▋▍▄▊▋▉ ▌▉▋▊█▉▇ ▇▇▆▌ ▍▌▌ ▌▆▉▇ ▇█▊▍▇ ▊▌█▍▉▄▆▌▊ ▌▋ ▋▍▍█▇'▇ ▊ ▋▋█▇▇ █▇██▇▋▆▆ ▌▍▆▅▌▍▉▋ ▇▄█ ▆▅▅▄▌▇▅▍▍::▌▍▅▌▇▉▄ ▊▄▉▌▄ ▇▉▌▋▋ ▋▊█▌▌ ▇▋▄▄▅▆ ▆▊▅▆ ▋▇█▍▌▇▌ ▆▌ ▌ ▋▌▅▇ ▍▉ ▆▇▄▉▉▉ ▅▍▉█▌▆▇▋██, ▇▊▆▄ ▅▌▍█▌ ▇▉▍ ▅▉▉▋▄▉▍▌▉ ▉▋▆▅█ █▇ ▉▉▍▅█▆ █▉▄▍██▇ ▊▊▅▄ ▅▋▍▍▄ ▅▋▋ ▉▍▌▌▄▌ ▋█ ▉▌ ▇▇█▉▌▅▍ ▊▅▅▉▉▌▌ ▉▆▄▊█ ██▇▅▇▌▇. ▊▊▍▅ ▋▍▋▋▇▋ ▊▊▌▌▍ ▇▄▊▆▄▄▍ ▇▌▌▄▍ ▄█▍▆ ▅▋▉▉▆ ▋▄█▉▋▄▉ ▋▉ ▇▋▉ ▉▄▇ █▄▋▆ ▊▇▅▇▊ ▍▋▇█ ▉▉▌▇▇▋▊ ▄▆ ▊▇▍█ ▉▆█ ▆█▉▇ ▊▋▄ ▍▆▌▌▉▊▋▉▄ ▋▄▆▄█ █▆▌█▆▆█ █▆ ▆▌ ▍▌█▉▅▄▌ ▌▉ ▍▄█▌▅▇█ ▄▇▆▇ ▇▅▍▌ ▅▋ ▍▇█▉▉ ▄▉▄ ▊▋▇▄▌▊ ▆█▉▉▇▋▍ ▆▍▋ █▅▄▍▉ ▋▍▊█▇▅▉ ▇▍▇ ▄▍▋█▉▅▄█▉▄▍▉::▇█▇▋▊▇ ▊▅█▍▉▉▌ ▌▊▉█▉▋ ▄▊▅▇▌▅▌ ▇▊▇▊█▍ ▊▅▊ ▆▄▊█▅ ▊▌▍▄▇▆▉ ▋██▍ ▍▆▌ ▍▅▄█▉▌▍▄ ▋▋ █▊▍▋▆██ ▌▅▊█▋▅ ▆▉▍ ▆▊▅▍▋▉▊ ▋▆█▅▉▄▊ ▅▊▄ ▆▉▊▇▌▉▄ ▍▅▌▊█▅▍▋ ▍▊▉▇▌▌▍▍▍▅▉▋
4 Years Ago
cherrypicking Petur weather commits to weather2
4 Years Ago
Save the animation out if stopping mid-demo while using the PlayAndRecordCamera command Fail gracefully if the animation file can't be found when using PlayWithRecordedCamera
4 Years Ago
fixed issues with orb grid collision orb difficulty scaling claw difficulty scaling
4 Years Ago
Fix NRE in when disabling MainCamera
4 Years Ago
▄▆▄'▅ ▊▋▄▇ ▄▋▅ ▇▆▉▊▇ ▄▄▇▅ ▌▅▄▌▊ ▄▅ ▊▊ ▄▍▌ ▋▄ ▄▉▄█ █▊█ ▆▊▅ ██▆'▌ ▊█▅▍▋▆ ▅▌ (▅▆█▊▊ ▇▋▍▋▆▉)
4 Years Ago
Dashboard monitor shows fuel status and throttle setting
4 Years Ago
More throttle work
4 Years Ago
Working on throttle
4 Years Ago
Climate weather chance params.
4 Years Ago
merge from weather2
4 Years Ago
Fixed curved text typo
4 Years Ago
Fog V2
4 Years Ago
Missing files
4 Years Ago
RainFoggy/RainClear reworked into RainHeavy/RainMild