193,285 Commits over 4,049 Days - 1.99cph!

6 Years Ago
Added a stack changed event
6 Years Ago
Can no longer press back or use nav bar to exit career creation when a career save is being created.
6 Years Ago
[D11] DTLS server and client ready callbacks. Used to validate a successful cookie and certificate handshake prior to allowing client connection (disabled by default).
6 Years Ago
[D11] [UI] accidentally left the prefab enabled by default
6 Years Ago
[D11] [UI] added lock icons to the data we don't yet have in the server info screen
6 Years Ago
adding steam badge and emote media
6 Years Ago
[D11_Tutorial] Update the cave added crate.
6 Years Ago
Added the ability to insert UI into the middle of a stack
6 Years Ago
[D11] [UI] added a new server info popup screen in the join server UI
6 Years Ago
adding FX to outcome awards
6 Years Ago
updated profile panel updated avatar animation controller for the profile panel
6 Years Ago
renamed accessory tab to accessories 1 and accessories 2, at least for now... sub- tabs don't turn black on press anymore
6 Years Ago
merge cleanup
6 Years Ago
main menu rework adding 'lvl' text to player panel
6 Years Ago
Removed game menu support from the death overlay UI until we work out what we're doing with it
6 Years Ago
Improved spectate info show/hide code
6 Years Ago
Spectate behaviour work
6 Years Ago
Speechbub changes. Placement semantics. Scene
6 Years Ago
compile fixes
6 Years Ago
merge into main
6 Years Ago
added electrical branch added root combiner udpated blocker a milllion fixes protocol++
6 Years Ago
Various widget stuffs. Scene
6 Years Ago
Improved UI.Conversations
6 Years Ago
WeatherWidget
6 Years Ago
Weather widget day number fix (hopefully). Trim colour uses a gradient linked to time of day. Rotators are now in an array to allow for independent rotation.
6 Years Ago
powercounter target customization
6 Years Ago
Placementguide readability
6 Years Ago
Fixed NRE in crosshairs UI
6 Years Ago
Crowd jumps 5000 times. Added crowd to customisation editor. Auto randomise avatar customisations every 0.5 seconds.
6 Years Ago
skin approval
6 Years Ago
Hooked up WeatherWidget rotation. Hooked up WeatherWidget background colour. Removed a bunch of old stuff from the weather widget.
6 Years Ago
Improved button click sound. Implemented it on spectate buttons.
6 Years Ago
Game mode settings change only
6 Years Ago
merge from main
6 Years Ago
counter progress timer handles
6 Years Ago
Merge fix from Main
6 Years Ago
Added a button click sound
6 Years Ago
Counter model
6 Years Ago
Don't recompress mp3 to ogg
6 Years Ago
Merge from main
6 Years Ago
Fixed game speed button order Fixed BEF-657 Character Inspector panel plays the slide animation when you select a different character, even though it was already open Removed animation from selected unit widget
6 Years Ago
[D11] [UI] Added new UIScene_D11 to maps bundle, added Loading Screen prefab to Frontend after the previous merge reverted it.
6 Years Ago
[D11][ UI] Added new Loading screen to match mock-up for console. Adjusted Code of Conduct and Credits screens based on feedback. Added required assets for new screens and animations.
6 Years Ago
[D11] frontend tidy up WIP
6 Years Ago
Basic Steam Rich Presence support
6 Years Ago
[D11_Tutorial] Updated the map, moved the first 2 locations to allow more room.
6 Years Ago
load fonts from source filesystem hacky find fonts via windows api stuff
6 Years Ago
merged accessory2 to main
6 Years Ago
scene
6 Years Ago
Added parenting trigger to procedural lifts Scene2Prefab launch site