193,285 Commits over 4,049 Days - 1.99cph!

6 Years Ago
Added option to GameMode definitions to disable replay recording. Disable replay recording in career mode (Match history entries aren't generated either)
6 Years Ago
Backup
6 Years Ago
changing career durability arrow
6 Years Ago
fixed map bar in the squad editor
6 Years Ago
halved the crowd idle time for non-dev mode
6 Years Ago
getting latest
6 Years Ago
updated car5, car6, car7 preview images
6 Years Ago
Added a bool to Boot gameobject, tick this if you really need bot UI controls. But don't.
6 Years Ago
Blank out item descriptions in UI and steam build tool.
6 Years Ago
battery logic fixes battery charge efficiency reduced to 50% cable tunnel works with batteries combiners are root entities !fixed tonnes of gears from recycling electrical components vastly increased laser detector range door manipulator works properly with fast toggle on/off while door is busy
6 Years Ago
wip achievements
6 Years Ago
renamed customisation categories.
6 Years Ago
added 0.15 second delay before charger does a backflip
6 Years Ago
set the accessory to the proper layer so they show in the avatar cam
6 Years Ago
adding steam trading card media
6 Years Ago
update card render settings
6 Years Ago
[D11] Renaming a text variable that was repurposed so its original name no longer made sense
6 Years Ago
wip charger back flip
6 Years Ago
[D11] [UI] Added pie option D11 variant to shared content bundle.
6 Years Ago
[D11] [UI] Adjusted loading screen spinning icon's visuals.
6 Years Ago
[D11] Missing sprite for popups
6 Years Ago
altar 4
6 Years Ago
art
6 Years Ago
[D11] [UI] Disabled shader on pie menu options to test visibility on Console.
6 Years Ago
[D11] Activate Debug God Mode button - seems finicky but occasionally works
6 Years Ago
WHY DO YOU HATE ME PLASTIC
6 Years Ago
remove player team name from career team name list if they happen to pick an existing name
6 Years Ago
Added hurt triggers to elevators so you're killed when they crush you
6 Years Ago
[D11] Streamlining some redundant popup setup
6 Years Ago
steam card stuff
6 Years Ago
Fixed item container ui not clearing properly and causing NRE
6 Years Ago
[D11] New UI popup system
6 Years Ago
[D11][TUTORIAL] Added DistanceFromObject tutorial action, toned down the tutorial editor colours, added flag to switch between all tutorial actions having to be true or any
6 Years Ago
fix for career mode sponsor objectives not clearing down properly when starting a new match.
6 Years Ago
Color config
6 Years Ago
[D11] Unity Editor Silent Playfab login
6 Years Ago
art
6 Years Ago
[D11] [UI] Added additional debug message to check for invisible pie options.
6 Years Ago
[D11][TUTORIAL] Fix for axis input in WaitForInput action
6 Years Ago
[D11] [UI] Potential fix changes for pie menu wheels not showing options correctly; Added print to check if a return is being hit, changed instantiate function call from facepunch's custom implementation to the default Unity implementation, added PieOption prefab to shared content bundle.
6 Years Ago
m39 vm setup, anims, anim events, animator, attachments, ironsights
6 Years Ago
Liquid gas tank / models / textures / prefab
6 Years Ago
Methods for moving UI through the stack
6 Years Ago
Return a copy of available spawn locations instead of original list.
6 Years Ago
[D11] [UI] Fixed credits screen Rust logo snapping in when first opening. Updated Code of Conduct text. Added support for reversing animations in the menu animation handler. Added microphone detection to Loading screen. Added spinning graphic to loading screen so player knows if the loading is hanging or not doing anything.
6 Years Ago
[D11] Reset auto-sprint on player death
6 Years Ago
[D11] Playfab Silent Login working on XboxOne - DIsabled until all working
6 Years Ago
[D11][TUTORIAL] Added delayed message to WaitForInput
6 Years Ago
[D11][TUTORIAL] Some extra tutorial actions for crosshair tooltip + campfire
6 Years Ago
[D11] Auto walk/sprint test