198,650 Commits over 4,140 Days - 2.00cph!

7 Years Ago
StaticPropLump V11 scale support (Visual only for now)
7 Years Ago
minor debug change
7 Years Ago
Set up some more hud prefabs for cash etc.
7 Years Ago
Merge from main/d11_console_version
7 Years Ago
Merge from main/d11_console_version
7 Years Ago
[D11] Fixed vending machine prefab issue
7 Years Ago
ceiling lights quieter on/off
7 Years Ago
Replacing – with -
7 Years Ago
copy weird newline behaviour for GetStringSize
7 Years Ago
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7 Years Ago
Fixed puzzleprefabrespawn
7 Years Ago
better grass beds
7 Years Ago
italic fonts
7 Years Ago
Remove 4wayblend materials with changed shaders
7 Years Ago
Translate lightmapped_4wayblend to LightmappedGeneric and grass to unlitgeneric for the time being Cleaned up StaticPropLump stuff a bit
7 Years Ago
Added surface.Get(Text/Draw)Color
7 Years Ago
Added wanted hud ui
7 Years Ago
increment draw pos by advance after rendering text
7 Years Ago
removed chairitable rust jerry can colors
7 Years Ago
LS fix
7 Years Ago
[D11] Reverted
7 Years Ago
fix booster typo and added movement colouring
7 Years Ago
Wrap streaming stuff in D11_ENABLE_LOD_STREAMING
7 Years Ago
[D11] Connected storage plugins for xb1
7 Years Ago
merge from main
7 Years Ago
adding new fuel tank variations adding new pipe piles variations oilrig progress backup
7 Years Ago
merge into main
7 Years Ago
helmet fix
7 Years Ago
merge from main
7 Years Ago
fix
7 Years Ago
[D11_Tutorial] Tutorial cave moved rock in entrance so its easier to hit, added some scenery.
7 Years Ago
[D11] Changed selected blueprint to ignore OnEnable
7 Years Ago
Prints to make things obvious for Bill F
7 Years Ago
Finally got a working setup for arbitrary results sending, but my data still isn't getting read correctly at the client end. Need to investigate further, but here's the framework.
7 Years Ago
finished GetCharABC
7 Years Ago
font shadows
7 Years Ago
font weight can be set
7 Years Ago
Set RPC correctly
7 Years Ago
move text rendering out of resources.dll netgraph/lua use old api
7 Years Ago
Merge in the latest
7 Years Ago
Minor edits
7 Years Ago
merged to release
7 Years Ago
Updated client discord link to point to new dedicated Discord
7 Years Ago
Add fixed up materials for the CS:GO Darkzone map
7 Years Ago
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7 Years Ago
Increased maximum displacement count per map to 4500 from 2048 ( 8k crashes on map load ) Added support for staticproplump v11, may be wrong Unsupported staticproplump verseions will now exit the game with a neat-ish message
7 Years Ago
Add some match analysis queries
7 Years Ago
merge from main release
7 Years Ago
merged kitswap to main
7 Years Ago