240,115 Commits over 3,837 Days - 2.61cph!

4 Years Ago
Update items
4 Years Ago
align notification toggle and alert Merge branch 'master' of rust_companion_react
4 Years Ago
Stop wrapping on server details
4 Years Ago
notifications inline
4 Years Ago
[D11][UI][#4018] Implmented new RPCs for obtaining data about player sleeping bags for map screen icons.
4 Years Ago
Few more changes
4 Years Ago
unused declarations tooltip message
4 Years Ago
Hub Redesign adding tooltips to notification remove server count on servers button
4 Years Ago
bit more refactoring
4 Years Ago
Fix for missing loading screen when teleporting
4 Years Ago
Fixed UI ordering Made onion emoji use point filtering Don't watch for DataFile changes when not in play mode
4 Years Ago
[D11][#3893] Increased lookat raycast radiius & undid previous method of doing this.
4 Years Ago
Fix login screen closing on Android when switching to another app
4 Years Ago
[D11] Decal updates
4 Years Ago
#client fix
4 Years Ago
quick refactor
4 Years Ago
[D11] Remove player controller debug info
4 Years Ago
[D11] Remove player controller debug info
4 Years Ago
Limit modifier buffs from a tea source to one active per modifier type
4 Years Ago
Added fluid pump, splitter and powered purifier to compound sell orders (temp for testing)
4 Years Ago
MainCamera transform wasn't actually being cached.
4 Years Ago
[D11] - Changeover Quarry Rocks to correct material.
4 Years Ago
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4 Years Ago
Merge from main
4 Years Ago
[D11] Merge with main
4 Years Ago
[D11] Player Walk Movement fixes
4 Years Ago
[D11] Player walk movement fixes
4 Years Ago
[D11] [UI] Fixed missing sprites in certain map markers.
4 Years Ago
[D11] Player Walk Movement changes... fixes player player falling through the floor in places like the beach.
4 Years Ago
Allow pushing dead cars
4 Years Ago
Bindings / pose tests
4 Years Ago
Adjust car container drop chances
4 Years Ago
Deduce post-death damage required to gib from 1000 to 500.
4 Years Ago
+ added underside water shader and added fake muzzle flash light test for aaron
4 Years Ago
Removed ground watch from water pump due to placement at varying hight (eg large furnace) Added terrain check (water pump) Added prevent building volume (water pump) Fixed some OBB layer issues (water pump) Added deployable decay 8/8 (water pump)
4 Years Ago
Phrases
4 Years Ago
network++
4 Years Ago
merge from save192
4 Years Ago
merge from farming2
4 Years Ago
robo laser missOn pattern fix anim bug with prospector
4 Years Ago
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4 Years Ago
Codegen
4 Years Ago
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4 Years Ago
Code review: check calling player in RPC's and use Busy flag
4 Years Ago
Merge from Vehicles -> MakeVehiclesDestroyable
4 Years Ago
Don't show hammer repair highlight on destroyed vehicle
4 Years Ago
Added transitional form between killed and gibs, where there's just the burnt-out scrap vehicle. A lot of new IsDead() checks. Also removed old unused vehicle teleporting code that I added a while ago.
4 Years Ago
prospector robo unit pixel anims
4 Years Ago
adding WIP modules gibs, enabling read/right on existing parts
4 Years Ago
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