192,670 Commits over 4,049 Days - 1.98cph!

7 Years Ago
merged from main
7 Years Ago
Vehicle entry RPC testing
7 Years Ago
[D11][WIP][UI] New front end system (use D11_FRONTEND to enable) Paged UI implementation Crafting and inventory screens changes. Placeholder icons for button prompts Additional UI WIP Files UI Control is now based off the analog stick instead of the D-pad Implemented D-pad events and rename facebutton events to be clearer
7 Years Ago
ChargeCombatAction fix for charger attack not correctly handling empty terrain in some cases
7 Years Ago
Bill, please make it copy _Diffuse from render material to highlight material too, thanks
7 Years Ago
Merge from unity_2018.2.7
7 Years Ago
[D11] Some more debugging of commandline stuff
7 Years Ago
[D11] Fix D11JenkinsFile
7 Years Ago
[D11] Some fixups for d11 console build
7 Years Ago
Merge from main
7 Years Ago
run server debug / build and run server debug batch files
7 Years Ago
Moved JobOverride to base InteractionSettingsWrapper. This fixes some InteractionPlans having null ToolUsage.
7 Years Ago
[D11] Turn of console builds
7 Years Ago
added delayed_destroy script to confetti fx
7 Years Ago
[D11] Debugging why MINIUDP is getting passed
7 Years Ago
fixed confetti decal normal being incorrectly scaled. tweaked coach cap, propeller cap, army cap and school cap's rotation and height slightly to sit better on avatars made bottom of school cap look better and correctly backfaced it fixed broken/missing propeller cap material 3 and relinked removed legacy hat_coach_headset textures
7 Years Ago
[D11] Add a new Jenkins build method for D11
7 Years Ago
Added grass spawners to island 1
7 Years Ago
Fixed NRE in ReactiveAimsAtTarget.
7 Years Ago
[D11] Use a different version of unity for console
7 Years Ago
build bat files
7 Years Ago
A little more info
7 Years Ago
Test setup working
7 Years Ago
Making a test setup for the user flags diff bug
7 Years Ago
Use UserID on checkpoints instead of direct reference to the user. Prevents issues (which were happening occasionally) with init order and referencing
7 Years Ago
Save/load wip
7 Years Ago
Enabled gfx jobs again
7 Years Ago
Options scaling & cleanup.
7 Years Ago
Label colour updates when custom allies update. Teammates now show blue correctly, instead of red
7 Years Ago
...
7 Years Ago
Scenario semantics.
7 Years Ago
Nav cleanup
7 Years Ago
Holy scaling batman
7 Years Ago
More scaling shit
7 Years Ago
Fixed NRE properly this time
7 Years Ago
Fixed more scaling issues
7 Years Ago
Merge from main
7 Years Ago
Fixed impostors NRE on unsupported platforms
7 Years Ago
Newgame scales properly.
7 Years Ago
Fixed building widget overflow, scroll
7 Years Ago
Removed messy UnlockDatabase class. Unlocking something before the other requirements have been met should now unlock it when requirements are met. Fixed SpawnPopulationSettings NRE
7 Years Ago
sam site turret base files before anim/rigging
7 Years Ago
underwear test
7 Years Ago
...
7 Years Ago
updated WIP match intro/capture point bar display
7 Years Ago
Reapplying changes from unity_2018.2.0 branch
7 Years Ago
Unity 2018.2.7
7 Years Ago
Decal rotation fix Highlighting system copies some custom properties for vertex offset/wind support
7 Years Ago
Anim events, worldmodel game prefab
7 Years Ago
changed default value to make non vertex coloured objects work