198,677 Commits over 4,140 Days - 2.00cph!

7 Years Ago
Wearable prefab pooling Removed usage of slow af Utility.GetRandomEnum<T>
7 Years Ago
[D11] Mark build as failure for email
7 Years Ago
streamer test
7 Years Ago
Cache animator properties where we use AnimatorStateBackup
7 Years Ago
UnitNeedsDisplay fixes
7 Years Ago
Fixed tooltipwidget NREs
7 Years Ago
Various editor fuckery for the new possessions requirements
7 Years Ago
Texture stream camera debug
7 Years Ago
[D11] Network JSON logging back to simple Unity log for clients and when running the server in the editor, to reduce noise.
7 Years Ago
SliderControl cleanup
7 Years Ago
Entity init profiling
7 Years Ago
Bundle tweaks
7 Years Ago
Fix the online buttons being disabled when the connection was made somewhere other than the menu
7 Years Ago
crowd jump for longer during match intro
7 Years Ago
Some terrainMeta cleanup, removed unused components and added TerrainDecals as required component in TerrainMetaInspector
7 Years Ago
arena confetti
7 Years Ago
Only update the map rotation countdown when it changes
7 Years Ago
quick trophy mockup test
7 Years Ago
change arena_confetti lifetime from 8 to 10 seconds
7 Years Ago
bit of a WIP confetti_streamer prefab for arena effects
7 Years Ago
tweaked arena_confetti prefab to have less radial and sideways momentum and should time a bit better
7 Years Ago
updating basket gibs to reflect changes
7 Years Ago
basket model vertex alpha update
7 Years Ago
Updated HAB prefab to hold the new button model
7 Years Ago
Custom button model for the HAB basket ignition
7 Years Ago
[D11][UI] Undone Unintended plastic commits
7 Years Ago
merged customisation refactor wip to main
7 Years Ago
Customisation fixes. Got sidetracked and added arena confetti.
7 Years Ago
[D11][UI] Expanded Item details panel setup for all but ranged weapons
7 Years Ago
art
7 Years Ago
Fixed player rotation never updating on server (2018.2 regression)
7 Years Ago
CustomisationProfile++
7 Years Ago
same for arena
7 Years Ago
finished refactoring out ProtoBuf.AvatarCustomisation and uses. updated tutorial avatar setup now uses new customisation group stuff.
7 Years Ago
Show something even when there are no winners at end of round
7 Years Ago
Cherry picking 29248
7 Years Ago
Players inherit network group again when spectating
7 Years Ago
Get network_entity_cache RPC checks working again by checking all assemblies. This is a bit of a hack fix though: Apparently there are over 150 assemblies in our project... would be much faster if we can just get the user script ones
7 Years Ago
finished removing ProtoBuf.UnitCustomisation and uses.
7 Years Ago
formatting
7 Years Ago
customisation group verification
7 Years Ago
Unsaved
7 Years Ago
Trying green instead of brown on the new highlights.
7 Years Ago
Large tooltip. UnitInspector tweaks. Scene.
7 Years Ago
As far as I can tell, comparison with 'null' is coming out with the same results as comparison with '(object)null'. Tentatively changing the three lines in NetworkEntity.RPC, to get rid of those last three warnings.
7 Years Ago
wind fix
7 Years Ago
Fix issue with initial join player spawn order
7 Years Ago
Fixed the dead space on a bunch of entity icon renders. Set icon renders to more sane size and format.
7 Years Ago
Simplify the scene name thing
7 Years Ago
Automatically fill in scene name in NetworkLevel