240,755 Commits over 3,867 Days - 2.59cph!

5 Years Ago
Bit bigger, thanks negative margins
5 Years Ago
Added star on PlayerHead for the team leader
5 Years Ago
Use PlayerHeads for the team member list
5 Years Ago
Add player online indicators to chat message avatars
5 Years Ago
Hide team list when the keyboard is open
5 Years Ago
extend tuba note range
5 Years Ago
Chat styling
5 Years Ago
player facingSpeedMultiplier modifier
5 Years Ago
acoustic guitar f#2 note offset fix
5 Years Ago
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5 Years Ago
Update autoplay loops for acoustic guitar, bass, flute, jerry can guitar, piano, trumpet and xylophone
5 Years Ago
instrument mix pass
5 Years Ago
Don't allow empty messages to be sent, truncate extra long messages before sending them
5 Years Ago
Remove chat stuff from devmenu
5 Years Ago
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5 Years Ago
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5 Years Ago
sound files + defs for extended trumpet range
5 Years Ago
WIP chat styling
5 Years Ago
ChatInput button and some styling
5 Years Ago
Hide team chat UI when not in a team, don't tick team chat when not in a team
5 Years Ago
Kill the spawn/death times on team page
5 Years Ago
Fix pages thinking there are no servers when you remove the server they were showing
5 Years Ago
Replace all matches (thanks JS)
5 Years Ago
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5 Years Ago
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5 Years Ago
bradley sound fixes
5 Years Ago
Make hiding the body and VM when alt looking less aggressive
5 Years Ago
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5 Years Ago
Attempt to optimise by grouping hitboxes
5 Years Ago
Optimized ice sheet texture sizes.
5 Years Ago
Ice sheet mat tweak
5 Years Ago
Diffusion profile variants of LitBase & LitBlend4Way Diffusion profile for ice Icebergs & sheets converted + scene
5 Years Ago
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5 Years Ago
[D11] update some more sky assets
5 Years Ago
[D11] update scenesetup in-line with recent FP HDRP branch changes (e.g. separate sky settings), there are still some more bits to update after this
5 Years Ago
Fixed cliff and cliff_basic_snow (terrain sampling)
5 Years Ago
A bit of tidy up and an some possible optimisation
5 Years Ago
snare ik target update
5 Years Ago
Ice lakes 1-4 scenes converted. snow_balls material uses hdrp translucency.
5 Years Ago
[D11] update standin water shader from FP hdrp, slightly nicer shore line.
5 Years Ago
Backup
5 Years Ago
Rebuilt all monument prefabs using truck models
5 Years Ago
World stack scripts re-order
5 Years Ago
Fixed vent_LOD1 read-only mesh collider errors Updated launch_site and Hapis
5 Years Ago
corrected mesh_replace on surgeon_outfit_split prefab
5 Years Ago
rock_14_diff tweaks (brightness) World stack scripts re-order
5 Years Ago
Fix funky viewmodel positioning when parented
5 Years Ago
Removing a load of older cliffs/deprecated cliffs meshes/materials/textures/prefabs
5 Years Ago
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5 Years Ago
Ragdoll setup on player_model. Changes to the editor. Hit detection tweaks.