240,764 Commits over 3,867 Days - 2.59cph!

5 Years Ago
Fixed rare case when entity could remain parented after leaving TriggerParentEnclosed
5 Years Ago
[D11] Remove map save
5 Years Ago
[D11] Remove map save
5 Years Ago
Revert ProjectSettings, didn't mean to commit
5 Years Ago
Minor test map edit
5 Years Ago
Made wheel suspension calculation correct re the actual collider, improved axle angle +/- calculation
5 Years Ago
merge from instruments
5 Years Ago
terrain foliage rocks, for stones and gravel splats
5 Years Ago
Early exit playrecording if no filename is provided
5 Years Ago
Added audio.debugvoicelimiting to print a log whenever a sound is ended early because of limits Added audio.printSounds to print out the number of currently playing sounds by definition
5 Years Ago
updated chassis with max compression suspension, tweak steering skin, fix front axle hole in mesh
5 Years Ago
UIMusicNotes now animate a child rather than the root to avoid messing with the layout
5 Years Ago
Hooked all remaining notes up to the piano (now 88 notes in total)
5 Years Ago
Note importer can now assign midi notes
5 Years Ago
Create music help note list straight away rather than relying on order of execution
5 Years Ago
updated WIP cabin module, getting latest
5 Years Ago
Can now select from available IK targets when importing new sfx
5 Years Ago
Added an exit time condition to the tambourine shake to make it last longer
5 Years Ago
Smoothed suspension visual movement even with rapid wheel hit changes
5 Years Ago
IK Hands will stay in their play pose while a note is being held on the piano
5 Years Ago
Unity fullscreen bug workaround Fixed long standing stage select UI visual bug Trying out some main menu optimizations for Switch
5 Years Ago
Do the visual lookat operation in one rotation call
5 Years Ago
Looping sounds now have an end time in case it doesn't get an end signal for whatever reason
5 Years Ago
cowbell sound polish
5 Years Ago
Fixed axle angle being unsigned, not working with negative values
5 Years Ago
Fixed help display hiding when a non-local player stops using an instrument
5 Years Ago
Cleanup and manifest rebuild
5 Years Ago
Merge from main
5 Years Ago
Fixed a bunch of problems; now all shapes working properly and matching request Updated hair set assets and related prefabs
5 Years Ago
drumkit sound polish better arrangement for drumkit notes on numpad
5 Years Ago
Merge from main
5 Years Ago
Compile fix fix
5 Years Ago
Compile fix
5 Years Ago
Minor map edit
5 Years Ago
Merge chassis update back into to Vehicles.
5 Years Ago
tweaked steering skin
5 Years Ago
[DTLS] Numerous fixes. Syncronize receive/connect. Send disconnect fragment correctly. Bumped protocol. Built everying/endian fixed.
5 Years Ago
Loading screen changes Just minor stuff Fixed Lua errors in Sandbox Control Panels for sliders that use invalid/non existent convars Changed Light Tool max brightness there is next to no visual difference between 255 and 20. Default value for gmod_suit in Sandbox
5 Years Ago
from main: language files, dtvar callback perf, shader crash fix
5 Years Ago
WorkshopDL: Even more warnings and messages on failure, dont delete files when failing to mount them, changed the loading screen statuses to be more consistent, changed cache to use workshopFileID, not internal file ID
5 Years Ago
Workshop downloads will properly trigger the loading screen's DownloadingFile function
5 Years Ago
merge from main
5 Years Ago
[D11] Tweaked LOD distances on droppable items
5 Years Ago
[D11] + More compound assets LOD tweaked
5 Years Ago
[D11] possible fix for TC woes.
5 Years Ago
Merging from main...
5 Years Ago
vm cowbell anim updates
5 Years Ago
merge into main
5 Years Ago
minor bugfixes protocol++
5 Years Ago
vm source