193,093 Commits over 4,049 Days - 1.99cph!
Various item & spell things.
Fixed max mana and max stamina values not getting sent to client (fixed mana and stamina bars not appearing correctly after changing gear)
Increased max windx zones to 8; max range to 1000m
Touched relevant shaders
Reset windx zone manager on join server
Updated wind.prefab
Added WindZoneEx and manager components to feed wind animation (up to 4 dir or sph zones atm)
Updated wind.prefab with new components; tweaked default WindZone to match previous anim
Touched relevant shaders
Nuked GlobalWind component
Fixed rand/biome tinting on core/foliage billboard to match main shader
switching to the news tabs resets the scroll view to the top of the list (newest items)
increased MaxTeamRating for AI teams.
added a news item for strong opponent team.
removed "start" week from news feed week headers
fixed bug with NewsItem parsing text as week not week+1
player owned mod items no longer show buy button when browswing market
Decode URI paths before handling asset requests
Same file ext -> mime type behaviour as awesomium imp for asset requests
tweaked chainsaw position when attacking
Finishing setting up the 3 of the crafted cloth tiers, stats & placeholder look.
Grinding through items WIP
added news events and notifcations
news tab now shows notification highlight icon when new news items are posted
Audio options show value as %
Cleaned up some Form.Bind stuff
Removed BoneFollower (improved performance, better foundation for future features)
When creating world objects of projectiles, set their position / parenting before sending out the network update (this may fix all sorts of oddities)
Network++
Fixed probex errors when switching server
Fixed probex on standalone build
Restored water probex reflections
Oaks / photoscanned bark / prefab settings / additional LOD levels / tundra variants
Removed GetEstimatedWorldPosition & GetEstimatedWorldRotation from entities (no longer does anything, access transforms instead)
Switched birch tree render lod scripts to tree lod
update detail unit panel so the mod tooltip works
Entity.IsRagdoll will attempt to return proper value when the entity is marked for deletion.
news item for player match outcome
Vector/Angle.Mul and Div methods now have correct type checking and errors
added a news item for which team starts the week at #1 in the player's league
revert skydome to try and make it not get dark at 7pm
%hs and %he (highlight start/end) can now be used in news item text to insert colour highlighting.
adding scale in/out to news item hover
made news items buttons.
clicking a news item will now show the player team tab if it's about the player's team, or push a modal team view for an AI team.
can now use %t in news item text and it'll get replaced with the team name being discuessed, colour coded with their team colour.
added season sponsor news item.