240,764 Commits over 3,867 Days - 2.59cph!

5 Years Ago
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5 Years Ago
icon render scene update
5 Years Ago
skin approval
5 Years Ago
SoundBuilder is now LoopBuilder, supports all notes
5 Years Ago
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5 Years Ago
Fixed server compile
5 Years Ago
Added vm strum anims, added logic to controllers, reduced recentlyplayed values
5 Years Ago
ProjectSettings fix
5 Years Ago
Moved FileSystem_Warmup back to where it should be
5 Years Ago
Merge from main
5 Years Ago
Adjust wheel target pos
5 Years Ago
Merge from hair_morph_meshes
5 Years Ago
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5 Years Ago
move hq sound fade audiofilter to a separate component so we can enable/disable it instead of just skipping processing
5 Years Ago
Fix map clamping
5 Years Ago
WIP jumpTo zoom, broke pinching though
5 Years Ago
disable player icon as a temp fix for the windows build
5 Years Ago
[D11] + Airfield LOD's tweaked
5 Years Ago
[D11] LOD Check Building Core Elements
5 Years Ago
[D11] Tweaked LOD distances on droppable items
5 Years Ago
re-enable audio
5 Years Ago
[D11] Fixes entity cache sync errors
5 Years Ago
[D11] Fixes entity cache sync errors
5 Years Ago
Assigned hair shapes to shared/content.bundle
5 Years Ago
Don't throw exceptions in UnityEngine.Application.logMessageReceived
5 Years Ago
Client compile fix
5 Years Ago
merge from main
5 Years Ago
Move Server Tile to Components Moving Team and Other server info to components refactor CSS in Server Hero
5 Years Ago
xmas sleeping bag fix
5 Years Ago
Include localization files
5 Years Ago
merge from main
5 Years Ago
[D11][UI] Changes to water catcher lootpanel
5 Years Ago
Serialization fixes
5 Years Ago
Updated surgeon outfit
5 Years Ago
[D11] Mining Quarries, Military Tunnels, Radtown and Water Treatment Plant SLOD Textures.
5 Years Ago
merge from main
5 Years Ago
Adjusted LOD ranges to old values.
5 Years Ago
Increased garlic memory
5 Years Ago
Merge from main
5 Years Ago
Replaced male eyebrow LOD1 skinned mesh renderer on hairset
5 Years Ago
[D11] Fixed floating verts on few SLODS
5 Years Ago
Actually working this time Getting rid of error on the touchable opacity
5 Years Ago
Bundles: add prefabs first
5 Years Ago
Touchable Opacity
5 Years Ago
Adding image to latest update
5 Years Ago
[DTLS] Robustness/integ checking
5 Years Ago
Real Data news tile
5 Years Ago
[D11] Revert signpost changes from 43341