250,306 Commits over 3,959 Days - 2.63cph!
Add a convar to disable everything
Add property to adjust quality
Fixed custom skins not applying to new water purifier (not ready for merge though, will need an art update)
Fix held entities being invisible
R/W purifier gibs
Update purifier IO socket locations
Update purifier icon
powered water purifier model, material, gibs, collision
Add new conbutton for selecting debug camera target so it can be bound to whatever
Change debug camera entity targeting to use keybind instead of F key
Bump up the quality
Make sure stretched out player models and guides don't show up
Standalone reference materials for all terrain splat types.
Trigger requests and display the response in a test modal
Swap buffers without fading or flickering
Cleaner and more robust request loop implementation
Componentizing
crunched texture on heater emissive to remove unity artefacts
Merge fixed streetlights.
Moved Large oilrig AlarmListener to correct location
S2P large oilrig
Fixed util.Base64Decode crashing the game with invalid characters in input
Fixed util.Base64Decode crashing the game with invalid characters in input
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use paddingPX instead of hard coded
more padding changes
[D11] - Fix for bug numbers 4079 and 4080, Oil Refinery Valve Rotation and Workbench fbx scale.
Unused and Padding on ServerItem Footer
[D11] [UI] Fixed Sulfur/Sulphur translations in American English/British English translation files.
Server Selector re-design
prospector robo pink laser sparks
robo tractor pattern
prospector new form0 anims
Merge branch 'master' of SpaceUsurperUnity
prospector form1 pixel anims
prospector form2 pixel anims
prospector robo unit pixel anims
robo laser missOn pattern
fix anim bug with prospector
Fixed UI ordering
Made onion emoji use point filtering
Don't watch for DataFile changes when not in play mode
Missing meta file
Merge branch 'master'
Meta file changes
Added an AssetBundle merging strategy
Fixed menu stage always wanting to load all audio AssetBundles
update notificationtoggler and settingsrow
scale icon on toggleswitch
Hide the notification channel settings on Android (use the system UI to do it instead)
replace icons on settings menu
align notification toggle and alert
Merge branch 'master' of rust_companion_react
Stop wrapping on server details
[D11][UI][#4018] Implmented new RPCs for obtaining data about player sleeping bags for map screen icons.
unused declarations
tooltip message
Hub Redesign
adding tooltips to notification
remove server count on servers button
Fix for missing loading screen when teleporting
Fixed UI ordering
Made onion emoji use point filtering
Don't watch for DataFile changes when not in play mode