240,771 Commits over 3,867 Days - 2.59cph!

5 Years Ago
[PS4][TRC] Compiled to 6.5sdk and bug fix DTLS_shutdown
5 Years Ago
[D11][UI] Added representative wheel to big wheel loot panel
5 Years Ago
Don't play footstep sounds when swimming
5 Years Ago
+ Assets\prefabs\clothes + assets\prefabs\IO + assets\prefabs\clothes LOD Checked
5 Years Ago
Fixed smoke signal effect not appearing most of the time
5 Years Ago
extra anchors on some cliffs to ensure no gaps
5 Years Ago
Improvements to baker. Testing baking of larger chunks.
5 Years Ago
Put skinnables in skinnables.preload.bundle On assetbundle load, async preload any bundles with "preload" in the name Added Filesystem.LoadAllFromBundle<t> Removed GameManifest.skinnables- load from bundle instead
5 Years Ago
Foliage spawns stones temporary settings - will rework when new art is ready for these
5 Years Ago
Another terrain anchor gizmo fix
5 Years Ago
Re-pathed small stones prefabs inside foliage_v3 prior to edits
5 Years Ago
Updated test cliffs anchors to have their pivots at the bottom
5 Years Ago
[D11] Asset fix
5 Years Ago
Time BuildFileIndex
5 Years Ago
Initial load of the bundles async + in parallel
5 Years Ago
[D11] [UI] More Localisation fixes in various prefabs/scenes.
5 Years Ago
Memoize a bunch of components for perf, update build settings
5 Years Ago
cowbell player anim update
5 Years Ago
[D11][PS4][TRC] Crossvoice compiled with sdk 6.5. Fix to some connection stuff. Improved DTLS buffer management.
5 Years Ago
drumkit ik updates
5 Years Ago
rotated cowbell for player
5 Years Ago
Added Rust Editor/Use Bundles Added Rust Editor/Set Bundle Path
5 Years Ago
Fixed some jerry can guitar notes missing animation slots
5 Years Ago
[D11] Fixes typo
5 Years Ago
[DTLS] Fixes to stack overrun ( ps4 crash depending on certain conditions ). Network stats + compression tweaks.
5 Years Ago
[D11] [UI] Pie menu Localisation fixes.
5 Years Ago
Remove conflicting FBX package
5 Years Ago
Subtract cs42767 (load time object list shit)
5 Years Ago
Compile fix
5 Years Ago
re-baked the heightmap
5 Years Ago
Fixed terrain anchor gizmo not scaling with object scale (while the actual runtime check does)
5 Years Ago
tweaks to some cliff prefabs
5 Years Ago
Really don't check placement filter at all anchor positions in PlaceCliffs (only at pivot)
5 Years Ago
[D11] Fixes build defines
5 Years Ago
Don't check placement filter at all anchor positions in PlaceCliffs (only at pivot)
5 Years Ago
Simplified per paddy's request: Always save / load named debugcamera states, debugcamera_preserve toggles save / load of initial state, debugcamera_preserve_default no longer exists
5 Years Ago
Disabled the default keybinds for the full keyboard input,was stomping regular binds
5 Years Ago
Fixed bass guitar not working in first person
5 Years Ago
Fixed full keyboard mode toggling every time escape is pressed
5 Years Ago
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5 Years Ago
Tweaked piano dismount positions
5 Years Ago
Update default binds and expose binds in options for new full keyboard input mode
5 Years Ago
Don't allow full keyboard input on the tambourine or the cowbell
5 Years Ago
Merge from main
5 Years Ago
More
5 Years Ago
Flash rate button prompt if an appropriate time Fixed ScrollTable suddenly jumping when selecting an entry
5 Years Ago
Added some instrument tips and a chat notification when entering/exiting full keyboard input mode
5 Years Ago
Guitar alignment stuff
5 Years Ago
Render distance fixes.
5 Years Ago
Remaining top deck