240,800 Commits over 3,867 Days - 2.59cph!

5 Years Ago
Remove unneeded pass by ref Added a new cluster root that sits above the regular marker container to force clusters to appear above regular markers
5 Years Ago
Merge from main
5 Years Ago
Tundra tree marker data
5 Years Ago
Rig scene
5 Years Ago
Merge from main
5 Years Ago
Marker data for palm trees
5 Years Ago
disabled majority of halloween content
5 Years Ago
battery info
5 Years Ago
▉▌██▉ ▊▌▋▌▅▅█ ▄▆▉▄▊███ ▋▊ ▌▄▉▆
5 Years Ago
Show a message when no server is available (instead of blank area)
5 Years Ago
[D11] + More fixes to various server assets
5 Years Ago
Do not automatically unsubscribe from banned workshop addons in case they will become unbanned a day later, but still dont mout them ( auto ban false positives )
5 Years Ago
Reset player's speed every frame because addons CSS shell sounds
5 Years Ago
[D11] + Fixed the in scene LOD issues of sphere_tank
5 Years Ago
█▄▆▅ ▌▇▅▋▅ ▍▋▋▍ ▅▇ ▆▅▋▆▅▍▆▌▍▍ █▆▄▆
5 Years Ago
[D11] + A bunch of fixes to objects that are either messing up on server, or transitioning through LOD's way too early
5 Years Ago
merge from main
5 Years Ago
FIxed stopping walking resetting the speed to HL2 default, not gmod's default You can now sprint without HEV suit with gmod_suit 0.
5 Years Ago
circuit recomputation logic circuits recompute when wires are cleared/added removed OR switch short circuit detection
5 Years Ago
[D11] + Watch_tower_b Z fighting fix
5 Years Ago
[D11] Nature/Dunes, Natures/Ores + Nature/Piles
5 Years Ago
Log file/folder fixes
5 Years Ago
[D11] [UI] Temp fix for placement issues (Will still be broken for placing on terrain, currently investigating).
5 Years Ago
[D11] + Possible fix to Office_bld_a Z fighting
5 Years Ago
[D11] Set up some missing LOD groups in Structures\launch_site and Structures\Fences_walls
5 Years Ago
[D11] Assets\Bundled\prefabs\static LODs
5 Years Ago
[D11] Fix for unable to rotate items from building plan.
5 Years Ago
Much better add server screen
5 Years Ago
[D11] Building fixes
5 Years Ago
Added secondary network group subscription (this should currently not do anything)
5 Years Ago
revert a couple of prefabs which pulled in references to non-existent ambient sound lists, which seem to have been deleted from the main branch now anyway.
5 Years Ago
terrain gloss and splats rework
5 Years Ago
[D11] Adds quantisation to entity position/rotation to reduce network traffic.
5 Years Ago
Rust editor Time and Fog now persistent across sessions
5 Years Ago
[D11] barge_container_park - disappearing fix
5 Years Ago
Add more information to the pairing message, and truncate them if they're long
5 Years Ago
Show which team member is the leader, workaround for NaNs being used as marker positions for a frame
5 Years Ago
Fixed caragoship hull interior culling on low object quality
5 Years Ago
Apply vertex/alpha color functionality Added terrain blending SF
5 Years Ago
New grass meshes
5 Years Ago
Output console log file/folder before opening
5 Years Ago
Added mesh combining utility.
5 Years Ago
merge from tree_game (tree harvest minigame fixes)
5 Years Ago
▇▉▄▍ ▋▄▅▆▉▆ ▇▅▄▄▄▅▍
5 Years Ago
merge from /hold_to_drink
5 Years Ago
remove changed items list from buildinfo.json
5 Years Ago
[D11] Assets\Bundled\Prefabs\Static LODs
5 Years Ago
Small water catchers can now be placed on construction but cannot be built over (similar behaviour as large furnace)
5 Years Ago
merge from main
5 Years Ago
Fixed small refinery placement on ice, rocks and uneven surfaces