192,970 Commits over 4,049 Days - 1.99cph!

7 Years Ago
Merged from main
7 Years Ago
Removed Population from Scientist.
7 Years Ago
hopefully actually fixed that NRE in KeywordsUtility. More Goal Momentum stuff.
7 Years Ago
Admire updates
7 Years Ago
removed fire from giant wooden hut
7 Years Ago
Some fixes for Goal Momentum. Potential fix for GoalPlanVariant.SetOverride NRE.
7 Years Ago
Get_Weapon properly handles non-weapon entities when bSkipNullErrors = false
7 Years Ago
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7 Years Ago
Added printpos / printrot / printeyes server console commands
7 Years Ago
changed team counts per league: 8/10/12 merged from main
7 Years Ago
Phrases
7 Years Ago
Find Unused Assets Window now also shows unused types and how many assets there are of those types. Logging for NRE in GoalPlanVariant.SetOverride.
7 Years Ago
wip squad editor color kit stuff
7 Years Ago
Merged from ai branch
7 Years Ago
Some switch compile fixes
7 Years Ago
Merged from main
7 Years Ago
Some minor tweaks to Scientist behaviour.
7 Years Ago
protocol++
7 Years Ago
NextBot class: * Added type checking and errors for self ( argument 1 ) * NextBot.GetRangeSquaredTo now actually works the way it's intended to, by returning square range * Added better type checking and error output to NextBot.GetRange(Squared)To()
7 Years Ago
Third person sounds for water bucket, bottle, jug, and bota bag. New flare sounds Survey charge fuse sound and deploy sound polish Medical Syringe sound polish and third person sounds Third person planner deploy sound Ambience level tweaks Lower global voice limit on gunshots (scientist spam gun perf)
7 Years Ago
how to use bow tip how to drink from lakes/river tip cannot harvest tip pickle icon
7 Years Ago
tweak color/ui
7 Years Ago
Dungeon stuff
7 Years Ago
More cleanup + bootstrap change merge.
7 Years Ago
Allow exempt scenes from the bootstrap code, so scenes like the BuildingEditor don't try to bootstrap.
7 Years Ago
General cleanup
7 Years Ago
Move prefabs
7 Years Ago
Car cleanup
7 Years Ago
7 Years Ago
7 Years Ago
misc
7 Years Ago
Save/Load, logins etc
7 Years Ago
Removing or moving some stuff. Bringing a couple of things back.
7 Years Ago
Fixed hair specular and roughness naming
7 Years Ago
Apparently the rust DLL uses newtonsoft JSON internally. Bringing it back.
7 Years Ago
Dungeon stuff Cleanup
7 Years Ago
Oops needed Rust water.
7 Years Ago
Moved non-essential item gathering to a Stockpiling module. ActiveBehaviourCondition now checks current goal instead of active GPV. This should stop stuff like conversations being able to interrupt important stuff like building.
7 Years Ago
Plugins cleanup
7 Years Ago
cleanup compile error
7 Years Ago
added 15 loading menu tips added no build zone tip added how to open build options tip added hammer upgrade tip
7 Years Ago
7 Years Ago
UI styles stuff
7 Years Ago
Cleaning out content folder
7 Years Ago
7 Years Ago
7 Years Ago
Fix overhead when waking up a lot of dormant agents.
7 Years Ago
AI behaviour tweaks.
7 Years Ago
Restore script that was still used