241,020 Commits over 3,867 Days - 2.60cph!

5 Years Ago
Merged from main/UICoup
5 Years Ago
[D11] Fixes for the buildable LODS
5 Years Ago
Added compression on save game files since these will be downloaded by the clients now
5 Years Ago
Ensure entities not present in save game files are always sent to clients
5 Years Ago
First-time processing of subscribed workshop stages now working
5 Years Ago
[D11] Buildables LOD scripts + distances
5 Years Ago
Added some routines to clean up unneeded stuff
5 Years Ago
[D11] Define fix
5 Years Ago
Stripped TMP StyleSheet BullSheet
5 Years Ago
[D11] + Changed LOD system on 65 core buildable objects
5 Years Ago
[D11][UI] First pass of crafting screen changes and optimizations, Created blueprintinformation panel and altered generic information
5 Years Ago
Strip TextMeshPro sprite bullshit
5 Years Ago
[D11] Replaced LOD group script and adjusted pop-in distances + replaced vertex LOD shader with lit version
5 Years Ago
Sphere tank profile & scene
5 Years Ago
Icon enum cleanup
5 Years Ago
Backup
5 Years Ago
Applied a random diffusion profile to overgrowth.mat because the neon green was breaking my brain
5 Years Ago
[D11][XBOX] Compile fix
5 Years Ago
Removing unused meshes/materials/textures
5 Years Ago
[D11] Update SaveData plugin to PS4 SDK6.5 - fixed not enough space dialog amount required (TRC 4099)
5 Years Ago
Subtract 40962
5 Years Ago
Updated cargoship prefab LODs, fixed some Mast material assignments
5 Years Ago
Cargo ship crew building and antena baked LODs
5 Years Ago
Another quick path fix
5 Years Ago
[D11] [UI] Fixed backend text showing on reporting flow/kick popups.
5 Years Ago
[D11] [UI] Fixed being able to report "low latency" as a server problem.
5 Years Ago
Stripping out things (older protocol handlers, subprotocols, custom headers, cookies, flash socket policy)
5 Years Ago
Fixed incorrect asset paths for data sources
5 Years Ago
Added some more conversion routines.
5 Years Ago
Fixed error when unloading custom music samples Stopped watching workshop files for changes Fixed bake dump / dll file paths for custom stages
5 Years Ago
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5 Years Ago
Sat dish scene & s2p Nixed deprecated script from mercury ceilings.
5 Years Ago
Added support for MeshCull conversion.
5 Years Ago
[D11] [UI] Adjusted filter settings on Compass textures. Fixed null reference in UIHUD when adjusting hud scale.
5 Years Ago
Gas station new volume style
5 Years Ago
Menu options to create Rust.UI prefabs Remove menu options for creating Unity.UI text based components Remove menu options for creating TMP text based components
5 Years Ago
[D11] [UI] Map no longer allows input while popups are visible.
5 Years Ago
remove a private
5 Years Ago
Updated shaders
5 Years Ago
Added Rust.UI
5 Years Ago
Added RectTransformEx Added VectorEx functions Added BoundsEx functions Added SingletonComponent.InitializeSingletons( go )
5 Years Ago
Adjust vehicle lift length
5 Years Ago
Move DestroyAllChildren to Facepunch.UnityEngine
5 Years Ago
Move ColorEx to Facepunch.UnityEngine
5 Years Ago
Deleted unused duplicate SingletonComponent
5 Years Ago
Added Rust.Localization module
5 Years Ago
Moving Filesystem class to Filesystem module
5 Years Ago
Fixed several issues with adding and removing modules
5 Years Ago
[D11] [XBOX] Fixed missing interface implementation.
5 Years Ago
Water treatment volumes & fixes. S2P