198,713 Commits over 4,140 Days - 2.00cph!

7 Years Ago
DM overrides the LastDecisionScore for goal, goal plan and module of the GPV we're overriding
7 Years Ago
AI.Config.AIEnabled only affects DM, not behaviour execution
7 Years Ago
Cleaned up Agent.SimTickBehaviourSlots() conditions
7 Years Ago
Bots
7 Years Ago
Working on re-adding bot support
7 Years Ago
Various
7 Years Ago
Actual picking of best DMs instead of random. AI Debugger shows actual names of DMs. Waking Up module to Secondary DM.
7 Years Ago
spas 12 balance incendiary shotgun shells fixed spas 12 worldmodel
7 Years Ago
fixed some clipping issues with spas12 worldmodel
7 Years Ago
Agent debug now shows the name of the DM instead of the slot
7 Years Ago
SimTickBehaviourSlots readability
7 Years Ago
Fixed agent not ticking both behaviour slots
7 Years Ago
Fixed Agent not installing all modules properly Fixed AgentBehaviourSlot creating additional DecisionMaker instances that are not bound to the same slot type
7 Years Ago
Debug tools toggle for Unit.Navigation dynamic stopping distance Fixed agent installing module packs before slot initialization
7 Years Ago
fixed some bugs with spas12 3rd person animations
7 Years Ago
Data cleanup
7 Years Ago
Removed AIModuleSettings.IsHighPriority
7 Years Ago
Updated language files
7 Years Ago
Fixed missing albedo map in brick_piles mat
7 Years Ago
sqlite perf
7 Years Ago
precision tweaks to blend maps of Airfield/MT/Sewer branch
7 Years Ago
sqlite perf
7 Years Ago
sqlite perf
7 Years Ago
DecisionMakerModule hold a reference to the DecisionMaker that owns them Removed SimTickResult struct from AgentBehaviourSlot
7 Years Ago
added admire anims for chainsaw
7 Years Ago
Unarmed improvements. Organized the files a bit.
7 Years Ago
Basic AgentBehaviourSlot.SimTick impl
7 Years Ago
Improved cliff analysis after monument terrain adjustment
7 Years Ago
More reconnection fixes.
7 Years Ago
Conditions.ProvidesRequiredItem optimisation
7 Years Ago
backup
7 Years Ago
spas12 fixes
7 Years Ago
Removed slot type from AIModuleSettings, now defined by DecisionMakerDefinition
7 Years Ago
Fixed most client disconnect / reconnect stuff.
7 Years Ago
Added TYPE_PHYSCOLLIDE enum (OOPS)
7 Years Ago
spas12 implementation
7 Years Ago
units blink speed changes everytime their eye shape changes to avoid being in sync
7 Years Ago
Cherry picking 15217, 219, 2220 from multi-dm
7 Years Ago
Editor bits, removed un-used fields in AgentParameters
7 Years Ago
Fixed dynamicDOF not working in free cam
7 Years Ago
eyebrow mesh and material changes, fixed uv issues on playermodel
7 Years Ago
Version++
7 Years Ago
moved code
7 Years Ago
Fixed NRE in PlayerController.MouseOver
7 Years Ago
Merged from temp ai 2
7 Years Ago
merge from main
7 Years Ago
fix for dead peoples eyes
7 Years Ago
DM refactor WIP
7 Years Ago
Fixed game hanging on startup screen instandalone builds Generated enums Cleaned up name generator code
7 Years Ago
disconnection and loading fixes.