241,454 Commits over 3,867 Days - 2.60cph!

5 Years Ago
WIP gangs
5 Years Ago
Fleshing out more replay menu behaviour Support for base64 replay IDs Tabbing back to the game with a replay in your clipboard will play it
5 Years Ago
5 Years Ago
working prefab setup
5 Years Ago
5 Years Ago
ship fuel depositing, more player movement stuff
5 Years Ago
Rest of miltunnels conversion. S2P. Lightfab fix.
5 Years Ago
[D11] [Audio] Headset remove/insert and IsMicrophoneConnected working on XBox One
5 Years Ago
Added some logging
5 Years Ago
Fixed build error
5 Years Ago
merge from main
5 Years Ago
[D11] [Audio] Fixes another crash situation where an ophaned DeviceManager class could be left still registered for device remove/insert callbacks.
5 Years Ago
Only show endless campaign in the editor
5 Years Ago
Buncha cull distance fixes.
5 Years Ago
[D11] [Audio] Fixes the dreaded heap corruption caused by inserting/removing headset & mic
5 Years Ago
[D11] [UI] Fixed coordinates Y and Z being mixed up.
5 Years Ago
Conversion progress More built in shadow culling
5 Years Ago
Fixed replay entry time formatting
5 Years Ago
[D11][UI] Server reporting cool down
5 Years Ago
[D11] [UI] Coordinates Text now only gets set if the value is different (optimisation to prevent full layout rebuild every frame).
5 Years Ago
Only enable replay menu rows that are in view Extra replay menu fields Updated Facepunch.Steamworks Implemented deleting replays Merge branch 'master' of SpaceUsurperUnity
5 Years Ago
[D11] Saving off these changes to another branch as it seems as though ive broken something trying to fix the memory heap corruption issue.
5 Years Ago
Picking up ammo no longer forces you to swtich away from your current weapon HL2 shotgun with no ammo no longer tries to force switch away Fixed spamming sounds with HL1 Glock with no ammo
5 Years Ago
more batle UI cleaning/optim
5 Years Ago
[D11] Enable new unity input system
5 Years Ago
[D11] Prevent HUD Base Stats from flickering when interacting with other menus
5 Years Ago
Stripping test
5 Years Ago
merge from main
5 Years Ago
▌▌▆▋▌▄▍ ▆▉█▅█▊▍▆▌▍▉▍█, ▊▊▊▆▄▆▇▊ ▍▆▊▄ ▌▄ █▄▆▇ ▄▌█▉▇▇▄, ▍▍▅ ▆▌ ▍▆ ▍ ▆▌▆▅▄▊ ▉▊▇ ▇▆▌▄ ▊▊ ▉▆▊▉█ ▅▍▅▆▇▅▅▇▅█▄▇▇▅
5 Years Ago
Initial commit Base Attributes
5 Years Ago
[D11] Updated Large Medkit to allow healing other targets
5 Years Ago
[D11][#2438] Fix for Special action button not working when set to hold
5 Years Ago
Add a message to Addons menu if -noworkshop is active
5 Years Ago
Atlas set settings
5 Years Ago
Adding new terrain splats collection
5 Years Ago
Moving terrain4 terrain maps to a different folder pending deletion
5 Years Ago
Added support for compound triggers to TriggerParent Added TriggerParentExclusion (I can't believe this works) ForceUpdateTriggers now exists on all entities (supports sphere, box and capsule colliders) Updated platform.entity with 2 TriggerParent and 1 TriggerParentExclusion
5 Years Ago
[D11][UI] First pass of the report server flow
5 Years Ago
[D11] Remove direct access to unity Input
5 Years Ago
[D11] [UI] Tweaks to navigation bar and translation fix on Leaderboards Page.
5 Years Ago
A fix for the interaction bug.
5 Years Ago
cherrypicking 37203, 37207, 37208
5 Years Ago
[D11] my current garlic settings for hdrp
5 Years Ago
[D11] Added extra info version of users/active and admin requests to get lists of sleeping and banned players=
5 Years Ago
Fixing up gang stuff
5 Years Ago
Compile fixes
5 Years Ago
█▉▊▍▊ ▇▍▅▆▌ ▌█▇▉▊ (▊▇ ▇██▆▅▊▍▇ ▋▍█▍▌) ▄▇▊▊▅ ▆▇▄ ▍▉▊▉▄ ▆▉▄▌▍██ ▌▅▌ ▉▆▆▍▋▉ ▍██ ▆█▌▉ ▌▊█▇▆▆▇/▍▌▋▅▇▇▆▌▄▄ █▍▌▉▄▇ ▍▇▊▉▄▅▆▆▉█ ▄▆▅ █▄▅▊▋▍▋ ▉▄▉▇ ▇▄██▋ ▉▍▄▌▆▉▄ ▊▋▇▋▉█▉ ▌▇▍▋▉▍▇▇▄ ▉▆ ? (▌▌▌ !)
5 Years Ago
[D11] some mods to save memory, depth format change should be fine, reflection probe change might need raising slightly but previously only 2 reflection probes were active so this might be enough
5 Years Ago
[D11] Player telemetry network message. Primarily to transmit frame-rate data to Rustworks so on-screen display can be removed. Network protocol bump!
5 Years Ago
[D11] Fix for underwater swimming