132,772 Commits over 4,232 Days - 1.31cph!

9 Years Ago
Fixed lantern glass refract shader
9 Years Ago
skin apply potential fix
9 Years Ago
rocket crane lift animations, prefab, controller
9 Years Ago
overgrowth wip
9 Years Ago
Manifest
9 Years Ago
Rocket factory cover placement
9 Years Ago
asset bundle splits
9 Years Ago
Fixed player preview transparency
9 Years Ago
updated steam skin icons
9 Years Ago
steam item schema
9 Years Ago
wip
9 Years Ago
Fixed skin tones too dark compared to previous + tweaked spec maps for reduced saturation
9 Years Ago
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9 Years Ago
level volumes update
9 Years Ago
Rocket factory / finished roof dressing / added ladder triggers
9 Years Ago
Fixed exceptions
9 Years Ago
backup
9 Years Ago
Replaced skin color scale with skin material base color brightness
9 Years Ago
Fixed miner hat lighting
9 Years Ago
Reduced LOD popping on weapons
9 Years Ago
Rocket factory / room dressing / additional doors and ladders
9 Years Ago
backup
9 Years Ago
office exterior progress
9 Years Ago
Fixed lit emissive smoke vertex lighting; e.g. heli lit smoke
9 Years Ago
space_center_office_bld_b wip level update
9 Years Ago
scene stuff
9 Years Ago
radtown stuff
9 Years Ago
pre forest tweak
9 Years Ago
moved launch_site silo to industrial structures folder, standalone model moved launch_site warehouse to warehouse folder, standalone model pavements modular set WIP scene re-arranging the office side flow, decluttering a bit
9 Years Ago
Added rust/std particle for consistently lit particles + opaque/cutout deferred path Fixed wood and cloth flecks impact particle materials
9 Years Ago
Added useVertexNormal and doubleSided lighting option Reduced albedo on rotor materials for heli and cargo plane + enabled normal and double sided
9 Years Ago
Scene stuff. Fixed the pine tree that someone made neon-green. Fixed the baby pines that somehow received growth hormones.
9 Years Ago
river and loot stuff wip
9 Years Ago
Waterfall & river FX wip
9 Years Ago
More fx
9 Years Ago
More rotor material tweaks
9 Years Ago
Disabled secondary light spec highlights on water surfaces
9 Years Ago
Fixed skin ss scatter not working Updated core generic shader
9 Years Ago
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9 Years Ago
Experiment: Meshes in their own asset bundle, viewmodels back to main content bundle
9 Years Ago
Some sidewalk texture polish, looking more multipurpose, grid alignment on meshes
9 Years Ago
couple more pavement pieces to play with
9 Years Ago
Fixing readable flag on driftwood clutter meshes
9 Years Ago
backup
9 Years Ago
Improved vertex lighting correction + touched relevant shaders Tweaked rotor materials and plane trail to proper values
9 Years Ago
planters models/prefabs wip dressing level backup
9 Years Ago
Added Tools/Find/Asset Memory Usage
9 Years Ago
Bundle fuckshit
9 Years Ago
Include item info in ToString() of world items
9 Years Ago
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