136,436 Commits over 4,324 Days - 1.31cph!

10 Years Ago
Procmap stuff
10 Years Ago
99%
10 Years Ago
Increased the satdish column draw distance
10 Years Ago
Warning fix
10 Years Ago
Rock_cliff_a texture change for a less noisy version Updated the rock atlas textures to not include AO term and cavity in albedo for a less noisy result
10 Years Ago
Moved modified tonemapping to third party folder
10 Years Ago
Merge from main; kept workspace on conflicted items
10 Years Ago
Fixed camera merge issues Nuked cinematic effects to avoid conflicting with our optimized version
10 Years Ago
Third party folder consolidation
10 Years Ago
Grabbed third party folder changes
10 Years Ago
merge from main
10 Years Ago
Rock_cliff_b textures
10 Years Ago
shelves unlock at level 5 shelves are super cheap to craft - this is a necessity not a luxury item
10 Years Ago
double barrel shotgun worldmodel / viewmodel / entity prefabs all setup
10 Years Ago
fixed jumping animation not playing when player repeatedly jumps in rapid succession
10 Years Ago
Interaction menu revive takes 3 seconds to complete (WIP)
10 Years Ago
lowered craft cost of barricades spike trap available at level 5 wood barricade available at level 8, woodwire 12, metal 14 ladder available at level 10
10 Years Ago
Interaction menu revive takes 6 seconds to complete Can no longer move while reviving
10 Years Ago
compile fix protocol++
10 Years Ago
added double barrel shotgun @ level 15 waterpipe lvl reduced to 13 protocol++
10 Years Ago
Fixed frozen wind anims. Exposure tweaks. Flowers don't self illuminate like LEDs when backlight.
10 Years Ago
fixed a bunch of errors with the double barrel shotgun ( purple sparks / dryfire missing / some trigger warnings )
10 Years Ago
autoturret health and armor increased autoturret damage output increased by 50%
10 Years Ago
double barrel cost adjustment
10 Years Ago
made the double barrel shotgun use the pipe shotgun's distant fire sound
10 Years Ago
Tweaks.
10 Years Ago
updated manifest
10 Years Ago
phrases fixed shotgun disconnect error
10 Years Ago
removed buggy shotgun worldmodel protocol++ to make sure
10 Years Ago
fixed the bug where admin fly mode would constantly replay the jump animation
10 Years Ago
lowered cost of double barrel shotgun
10 Years Ago
Various.
10 Years Ago
updated loot tables to contain a lot less garbage can find all types of bullets in groups of 8-20 can find flamethrower w/ammo, custom smg w/ammo, multiple grenades decent armor maybe even a sentry
10 Years Ago
baseline
10 Years Ago
Backup
10 Years Ago
Bandage and syringe no longer revive players Large medkit reduces bleeding by 100
10 Years Ago
Move
10 Years Ago
Attempting a revive delays the wound-inflicted death if imminent (never dies while revive in progress or immediately after)
10 Years Ago
Fixed being unable to bandage other players (RUST-1193)
10 Years Ago
Full clothing and armor balancing pass (15% more body damage when fully geared)
10 Years Ago
Network++
10 Years Ago
Slightly reduced projectile radius of slugshot, buckshot, arrows and explosive rifle ammo
10 Years Ago
Merge from main
10 Years Ago
Fixed hapis lake and river placeholder mats
10 Years Ago
Increased throwable and arrow headshot multiplier to 1.5
10 Years Ago
Fixed lake water handling
10 Years Ago
Increased player wounded time
10 Years Ago
Fixed game trace bounds of player collision being insufficiently big when wounded
10 Years Ago
renamed music convar to prevent loading at 1.0 volume updated loot tables to slightly reduce changes of finding double barrel in crates slightly more chance of ammo slihgtly less of weapons
10 Years Ago
Increased revolver cylinder to hold 8 rounds Increased semi auto pistol magazine to hold 10 rounds