139,703 Commits over 4,505 Days - 1.29cph!

9 Years Ago
Effect recycle times
9 Years Ago
Merge from save156
9 Years Ago
admire updates
9 Years Ago
Compile fixes (water well, storage container)
9 Years Ago
Bundle splits
9 Years Ago
merge from main
9 Years Ago
Hapis water well tweaks
9 Years Ago
Tweaks to Scientist spawns at Military Tunnels.
9 Years Ago
Phrases
9 Years Ago
EAC update + Cerberus API upgrade
9 Years Ago
FlashlightBeam is IClientComponent
9 Years Ago
Send EAC player tick at most once per frame
9 Years Ago
Fixed spawning at camera on CraggyIsland map
9 Years Ago
SavasIsland player spawn fix
9 Years Ago
Fixed shadow culling range to include occludee height and altitude
9 Years Ago
Updated EAC hashtool config
9 Years Ago
Hapis water well tweaks Removed wood cost from double sheet metal doors
9 Years Ago
Reverted EAC hashtool to previous version
9 Years Ago
tweaked hair colours and thickened out style 2, tried out multiple normal map variations on skinhairtest and added latest
9 Years Ago
Updated EAC hashtool to latest version
9 Years Ago
LineRendererActivate is IClientComponent
9 Years Ago
tests
9 Years Ago
achievement bugfixes
9 Years Ago
backup
9 Years Ago
Updated Steamworks
9 Years Ago
backup
9 Years Ago
EAC rollback
9 Years Ago
Brute force fix for TB-related skin hair layer seams
9 Years Ago
Monument Navmesh's bake layer in MT had reset. Put Transparent layer (fences) back on.
9 Years Ago
backup
9 Years Ago
More work on imposter shader and tools (wip) Added foliage billboard shader Fixed foliage material inspector property copy-paste; extended to derived shaders Removed unused assets
9 Years Ago
Improved Scientist gun reloading behaviour.
9 Years Ago
backup
9 Years Ago
progress backup
9 Years Ago
Analytics now tracks total memory usage rather than only managed memory
9 Years Ago
progress backup
9 Years Ago
progress backup
9 Years Ago
progress backup
9 Years Ago
progress backup
9 Years Ago
Don't exclude metal from shaders (if used)
9 Years Ago
Fixed shader compile error on metal (if vs. ifdef) in StandardLayers.cginc
9 Years Ago
Increased Junkpile spawns along roads (Hapis)
9 Years Ago
progress backup
9 Years Ago
progress backup
9 Years Ago
Backup
9 Years Ago
progress backup
9 Years Ago
fixes for floating grass at sat dish
9 Years Ago
a few material reflectivity adjustments
9 Years Ago
Caves exits ambient volumes changes
9 Years Ago
Stripped some Add to Heightmap scripts left on rock formations Various