255,349 Commits over 3,990 Days - 2.67cph!

6 Years Ago
Some ship transit fixes Fixed missing exterior doors for luxury cabins Fixed transit rooms left on in starter oval
6 Years Ago
Testing game mode edit only
6 Years Ago
6 Years Ago
Remove old DEBUG_STACK_LEAK compilation define in project settings
6 Years Ago
Give cops and dealers the higher tier weapons + fix another pistol name bug
6 Years Ago
Stop bots from hitting themselves + simplify IsPartOfShooter now that we don't use motor colliders anymore
6 Years Ago
Fix coroutine error when bot players die during a server tick where they also shoot
6 Years Ago
Fixed warning sign clipping material Better contrast on hazard progress widgets Better contrast on financial charts Pinball machine glass clipping Can now modify clipping height on screenshot camera
6 Years Ago
Reduced drug dealer HP from 1500 to 1000.
6 Years Ago
Added limit to payphone number length
6 Years Ago
Fixes proxy player recoil/shake, which weren't being applied to eye direction. CharacterEys script is now also on proxy players. Unfortunately this fix is pretty much useless for now since characters currently don't animate up/down aim while shooting.
6 Years Ago
Extra script for dealer AI. Didn't end up using it.
6 Years Ago
updated career sponso prefab
6 Years Ago
Server->Client RPC sends to connection that owns the entity
6 Years Ago
Better
6 Years Ago
some career logo cleanup, removing unused stuff, layer sorting
6 Years Ago
Give drugs as an editor bonus item by default, and more cash
6 Years Ago
Flipped the door hinges on row house 2, so that players will naturally tend to exit out the front, instead of out the back
6 Years Ago
Don't show mod mark numbers as they're all 1 now
6 Years Ago
Renamed DamageMin/Max tag names to Min/MaxDamage so the string conversions read nicer
6 Years Ago
Get client from net identity to handle client to server RPC
6 Years Ago
Should be a proper interior/exterior transition, pending Unity fixing the indirect specular probe bug.
6 Years Ago
fixed career logo generator that had a weird text background deformation in lwrp
6 Years Ago
Add tooltips to mod inventory types
6 Years Ago
Send RPC's through steam networking sockets Prepend rpc type to rpc data as a byte so steam sockets know what type of message it is, ignore it when recvd on unreal socket Handle Client->Server RPC through steam sockets
6 Years Ago
Add clatter rankings page
6 Years Ago
merge into main
6 Years Ago
merge from main
6 Years Ago
6 Years Ago
Fix pistol descriptions
6 Years Ago
Added a scrap collection sponsorship objective and related triggers, events etc.
6 Years Ago
Show scrap collected on career mode game outcome screen
6 Years Ago
Fix duplicated GameId columns
6 Years Ago
Include the season number, fix clamping
6 Years Ago
Add server token versioning to prevent reusing old ones
6 Years Ago
Added util.GetModelMeshes( strModel, lod = 0, bodygroupMask = 0 ) (Community Contribution)
6 Years Ago
Add an API method to get the current top 100 players
6 Years Ago
improved client feel of dropping item
6 Years Ago
Resource Canister behaviour
6 Years Ago
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6 Years Ago
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6 Years Ago
TeamView prefab update. Don't show repair or recycle buttons for non-player owned units.
6 Years Ago
Entity.RemoveAllDecals works on brush entities too now (Community Contribution)
6 Years Ago
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6 Years Ago
[D11] [Audio] Fixes start/stop/resume recording functionality
6 Years Ago
Shoppe, icons etc.
6 Years Ago
[D11] [Audio] ensure we don't have buffer size runaway and only add audio to buffer when we are actually recording.
6 Years Ago
[D11] [Audio] Checking in WIP... Tidyup code a bit...