254,766 Commits over 3,990 Days - 2.66cph!

6 Years Ago
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6 Years Ago
fixed water junkpiles despawning when players were nearby
6 Years Ago
Fixed NRE in OnAchievementIconFetched Cleaning up inventory deserialize
6 Years Ago
[D11] [Audio] FE SFX Fixes
6 Years Ago
[D11] [Audio] Adds priority system to FE sfx so we hear the correct sfx in places where we have multiple triggers for different fx. Also adds in sfx to areas of the FE QA flagged up as missing.
6 Years Ago
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6 Years Ago
Doorways render as full walls in reflection pass to prevent light bleeding
6 Years Ago
Better diagnostic info formatting in replay chat CHIPPY-360: Fixed fading out when exiting stage CHIPPY-362: Fixed stage description overlap Some font size tweaks Hide powerup switching prompts in replays
6 Years Ago
Fixed some unit replication issues.
6 Years Ago
[D11][Tutorial] Halved resource cost of key tutorial craftables
6 Years Ago
impact fx, timing
6 Years Ago
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6 Years Ago
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6 Years Ago
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6 Years Ago
Some renaming, keeping better references for stuff.
6 Years Ago
Unity 2019.2.0b1 compatibility
6 Years Ago
knockback target or neighbours
6 Years Ago
Fix inventory button sizes getting out of sync
6 Years Ago
better concrete
6 Years Ago
[D11][Tutorial] Further decrease in crafting times in tutorial
6 Years Ago
Inventory reload properly
6 Years Ago
[D11] [UI] Fixed Loading Icon Prefab, Removed redundant loading icons from leaderboards page. Added prefab replacement to various screens with constantly animating loading icons. Added check in SetSprite to prevent nulling and reassigning a sprite image if the sprite is the same as the current one.
6 Years Ago
Added Async to some async calls Don't release inventoryg result in InventoryUpdated callback
6 Years Ago
merge from main
6 Years Ago
[D11][Tutorial] Hint prompts with max display counts now use local player save data
6 Years Ago
Reset tickrate on client on disconnect
6 Years Ago
Set editor and standalone default graphics quality to highest (for terrain painting, ffs Unity)
6 Years Ago
Fix inventory exceptions Log unhandled async errors
6 Years Ago
FindDefinition return null if _defMap is null
6 Years Ago
Sorted out a bunch of the // TODOs
6 Years Ago
[D11][UI] fixed issue with queue icons navigation
6 Years Ago
quarry dump truck and digger colour changes
6 Years Ago
Replays print time recorded in chat Added red medal to show which leaderboard entries have no attached replay Merge branch 'master' of SpaceUsurperUnity
6 Years Ago
#1988, #2033, updates to various item descriptions that weren't verbose enough.
6 Years Ago
[D11] Typo in Jenkinsfile
6 Years Ago
[D11] New stages in jenkins
6 Years Ago
Resolving unit -> room references on the client and re enabled deployable condition for building ownership.
6 Years Ago
[D11] Update Fireplace quick actions
6 Years Ago
fix for Agent must be on active navmesh spam
6 Years Ago
[D11] [Audio] Fixes pause menu clickyness
6 Years Ago
[D11] [Audio] Fixes pause menu clickyness
6 Years Ago
[D11] Update Beanie hat descriptions
6 Years Ago
Remove friends list
6 Years Ago
collapsed rocks quarry dressing static ore nodes prefabs placement flow fixes
6 Years Ago
[D11] Proper way for Jenkins to clean Workspace
6 Years Ago
[D11][Tutorial] Fix for issue #606, loot boxes no longer continue to decay in the tutorial
6 Years Ago
Unit ownership fixes
6 Years Ago
charge/knockback wip stuff, wip setup for jumper knockback
6 Years Ago
async exception crash bandaid
6 Years Ago
Better mouse interaction with leaderboard views Merge branch 'master' of SpaceUsurperUnity Replays pause on victory / defeat Fixed stages not being unlocked in steam builds CHIPPY-359: Added marquee for long usernames in replay sidebar CHIPPY-355: Added progress % to replay files Better handling of unrecognised replay versions CHIPPY-356: Fixed powerup switching prompts overlapping powerup name CHIPPY-358: Cleaned up pausing on victory / defeat while watching a replay Got rid of redundant FPS display Added exception handling to score submission worker threads fix storm core layer angles, other storm tweaks add missing lastSpeechTime property to octopus turret and fuse boss Merge branch 'master' of SpaceUsurperUnity more storm sfx invasion circle spokes sfx/variety invasion track spokes variety & sfx invasion diamond spew variety invasion redSpokes variety Added copyright footer Merge branch 'master' of SpaceUsurperUnity More subtle legal text, only on settings page Merge branch 'master' of SpaceUsurperUnity Fixed time text on victory screen sometimes showing 0% Merge branch 'master' of SpaceUsurperUnity invasion slowStart variety invasion fastDiamonds variety invasion x attack variety Fixed replay bug when changing powerup Added frame index to replay diagnostics Better replay frame hashing Fixed game lagging out when fast forwarding in editor and reaching the end of a replay Include frame index in replay diagnostics invasion spiralspokes variety more invasion variety increment game version / progression