254,991 Commits over 3,990 Days - 2.66cph!
[D11][UI][689] Fix for client and server disagreeing on player been close enough to loot.
Skin textures are "unloaded" instead of destroyed if they were loaded from bundles to prevent asset corruption
Playback speed UI can now be overridden by controller
Merge branch 'master' of SpaceUsurperUnity
CHIPPY-364: Menu core look behaviour improved for controllers
[D11] [UI] Potential fix for crash when searching for server with empty string. Added missing translations and fixed input icons on search popup.
fixed attack particle event rotation
tweaked some attack FX / decals
custom grid system similar to bulma
Slowed the career mode AI difficulty ramp. First 2 matches are easy, next 2 are normal, rest are hard.
Set default practice match AI difficulty option to Normal not Hard.
Update smallGunOptional.json
[d11][Audio] Added reverb triggers to buildings that were missing them. Set up external reflections DSP on mixer.
net message reading gets its own buffer like user messages
[D11] [UI] Fixed vending machine customer panel not correctly showing purchase amount text. Added input icons for changing quantity when purchasing from vending machines. Added error message for game tip being null when requested.
Fixed ui.mission_list not swallowing input.
[D11] [Audio] Attempt to fix pie menu sounds going missing
[D11] [Audio] Attempt to fix pie menu sounds going missing
Re-enabled AI emotes and disabled them correctly just for mobile (until I look into why emote loading is failing on mobile)
Dump trum and digger material fixes / tweaked color of the dump truck details texture
Melee damage, done some checking etc.
Windows specific on overloaded functions in ISteamGameServerStats
Fixed disconnect button not showing
fixed some json errors
some orb speech
fix orb epiphany text
laser repair cost speech, etc
set up chunk_disconnect speech
laser strings
Added InventoryResult.BelongsTo( <steamid> )
Basic booster AI for new attack
Only cache player state if it's valid
[D11][Tutorial] default builds to include d11_local_server
[D11][Tutorial] merge r35325 from console
Merging drug dealer/npc commands work. Dealers not actually selling product right now, but everything else is working.
Fixes + drug selling preliminary work
Run combat player OnUpdateView when builder player is not in thirdperson. Add view punching to rust weapons
Disable fbx embedded textures, problems on steam builds
[d11] Turned off soft particles. 13ms->9ms for 4 campfires on ps4. Lets see if anyone complains.
Bug fixes etc. Sorted out serialization for now.
[D11] Poll every few mins
[D11] [UI] fixed the drop multiple options still working for single items even though the nav bar prompts weren't there
InventoryManager refactor
Fixed scrapping multiple items not working
[D11] [UI] Controller Icon input prompts now consistent. Removed SetControllerIcon component from main single action image in HUD to prevent it from overwriting the code change.
Disable unused packages (vr, xr, 2d, analytics, mp-hlapi, director, timeline, umbra)
Update TMP
[D11][UI][#1537] Changed loot text from containers