225,521 Commits over 3,714 Days - 2.53cph!

6 Years Ago
Load mesh entity models in initialize and not SetProperty (should fix random invisible props on client)
6 Years Ago
Fixed bad fill
6 Years Ago
Fixed missing building overlay icons
6 Years Ago
Fixed potential NRE in DetailOverlayUnitElement Building construction state overlay Cleaned up a bunch of old UI prefabs
6 Years Ago
Rotate, scale, and change origin of models at import time
6 Years Ago
Backwards walking Abtracted networksyncedmovement stuff (broke elevators and rotators on playground map)
6 Years Ago
Updated Jenkinsfile
6 Years Ago
Now using experimental .NET 4.6 API
6 Years Ago
Doll for Bill
6 Years Ago
Now working in Unity 2017 Unity 2017.2.1p3
6 Years Ago
Container registration now applies to stockpiling too
6 Years Ago
Building destroy on decay optional
6 Years Ago
Unit.GroupMember holds a join time
6 Years Ago
Fixed cohesion leave/join events using incorrect dateTime
6 Years Ago
Cohesion leaver stuff no longer tests mood threshold, never picks leader
6 Years Ago
Necessities cohesion drain now uses a min/max range for the time and value, evaluated by an animation curve
6 Years Ago
adding news tab
6 Years Ago
Don't collide with vehicles
6 Years Ago
More mod inventory UI work
6 Years Ago
merge from container registration stuff
6 Years Ago
UI update
6 Years Ago
Stuck a load of Unit.Items logging behind UnitDebug.Items option, exposed in debug tools Debug tools settings tab is now visible outside of playmode Moved all debug bools to BeforeDebug static
6 Years Ago
progress backup
6 Years Ago
merge from main
6 Years Ago
IContainer cleanup
6 Years Ago
Fucked splashscreen off Fixed tooltip first open showing close anim before opening Fixed explosion damage breaking down when items were in a heirachy Player names are different colours if friends/ghost
6 Years Ago
Fixed micro tooltip missing followCursor component
6 Years Ago
Fixed some bad tooltip assignments
6 Years Ago
Registration to containers working for gathering for fire (untested for other stuff)
6 Years Ago
Fixed tooltips being hidden when being triggered quickly by multiple UI elements
6 Years Ago
Show latest threads on sidebar Bit of profiler work
6 Years Ago
Scene
6 Years Ago
NRE fix
6 Years Ago
Fixed building UI not registering clicks in some cases
6 Years Ago
Hand/arm meshes added to clothing .fbx Added viewmodel clothing prefabs
6 Years Ago
backup
6 Years Ago
mod slot index now gets correctly set on equip
6 Years Ago
rock vm tweaks
6 Years Ago
fixed a bug with free mod slot check when trying to equip mods.
6 Years Ago
Cancel barrel detonation if it dies during it
6 Years Ago
Add weapon bullet tracing. Make barrels take damage. Add missing bullet decal
6 Years Ago
(Hopefully) Hooked up new item tooltip
6 Years Ago
Add PlayerModel class. Destroy ragdolls after 5 seconds
6 Years Ago
Spawn spectators at human eye height on spawn points Ragdoll human on clients when they die
6 Years Ago
Fix barrel props blinking in and out of existence (hopefully)
6 Years Ago
Fix pistol not replicating
6 Years Ago
Fix some incorrect asserts
6 Years Ago
Some StatusEffect cleanup ItemoModeConsumable can now apply status effects (standard proc setup like other items)
6 Years Ago
Proper item tooltip UI widget.