255,274 Commits over 3,990 Days - 2.67cph!

6 Years Ago
Weapon visual polish part 1/2.
6 Years Ago
Medal positioning tweak, added campaign list header shadow Slider, toggle, list menu tweaks Campaign leaderboard style tweaks
6 Years Ago
Toolgun droppable = false Add optional destroy param to TakeWeaponFromInventory
6 Years Ago
lods for prefabs, setting up prefabs
6 Years Ago
Allow weapons to define their own hud component. Toolgun uses toolhelp component.
6 Years Ago
Get rid of weapon definitions in favor of class library attribute (class library has all the info weapons need for spawn menu) Clear tool list when toolgun isn't in inventory
6 Years Ago
ISteamParties Added missing structs 95% bound SteamParties, even though I am doubting its usefulness
6 Years Ago
fixed arrow visuals HV arrows now cost metal fragments and have less drag bone arrows move slightly faster and have a slightly larger radius bone arrows crafting session produces 3 arrows instead of 2 hunting bow skinnable
6 Years Ago
Scene backup
6 Years Ago
Polish pass for weapon attachment mats & textures.
6 Years Ago
Give or equip weapon from weapon def when clicking on weapon tile Check weapon model visibility every tick instead of relying on replicated var changes Only update toolgun tools when it's the active weapon Give BaseWeapon PrimitiveDraw and DrawHud virtuals so toolgun can handle gizmo logic Switch to toolgun before switching tool
6 Years Ago
Adjusted 3rd person seating positions for Jalopy and Crane models
6 Years Ago
bow fixes
6 Years Ago
fix for using the CMenu in nonvehicle entities (#1581) * fix for using the CMenu in nonvehicle entities improved version of my fix. earlier description: if you open the context menu while in a prop_vehicle_crane you will get a lua error like this [ERROR] lua/includes/modules/properties.lua:114: attempt to call method 'GetThirdPersonMode' (a nil value) 1. GetHovered - lua/includes/modules/properties.lua:114 2. fn - lua/includes/modules/properties.lua:174 3. Run - addons/ulib_557962238/lua/ulib/shared/hook.lua:109 4. fn - lua/includes/modules/halo.lua:149 5. unknown - addons/ulib_557962238/lua/ulib/shared/hook.lua:109 this is because LocalPlayer():GetVehicle() return the crane you are in, so the IsValid check will return true, but since it's not an actual vehicle, calling a Vehicle function will cause a lua error.
6 Years Ago
[D11][Tutorial] Fix for issue #1371, missing items not being spawned in properly
6 Years Ago
merge from prerelease (npc_barnacle/language changes)
6 Years Ago
prop_vehicle_crane is now considered a vehicle by Lua
6 Years Ago
oil rig map update
6 Years Ago
[d11][Audio] Set up 'In' and 'Out' speeds on reverb triggers, Made reverb zones have a drier wet/dry mix.
6 Years Ago
[D11] Quick fix to display username on Main Menu when in offline mode (not connected to Playfab)
6 Years Ago
[D11] Fixes to the quick craft wheel - resources and buttons now update properly and the multi button now only displays possible crafting amounts (capped to 5 max atm)
6 Years Ago
[D11][Tutorial] Fix for exiting tutorial then going to multiplayer
6 Years Ago
Lua weapon names are no longer ALL CAPS npc_barnacle no longer crashes the game with invalid physics objects and fires the OnNPCKilled
6 Years Ago
[D11][Tutorial] Hammer check in repair objective was referencing wrong item id
6 Years Ago
Restore encoding for gmod_eng.txt
6 Years Ago
Revert Lua gun translations to normal caps (#1582) Upon popular demand. Fixes garrysmod-issues/issues/3832.
6 Years Ago
RandomFriends Lobby Tests
6 Years Ago
OnLobbyMemberLeft becomes OnLobbyMemberLeave
6 Years Ago
[D11][Tutorial] Fix #1919 "When you open a container only the first item inside it is available."
6 Years Ago
ISteamMatchmaking LobbyQuery, Lobby Joining, Lobby Creating Lobby Events Chat test
6 Years Ago
Skin bundle update
6 Years Ago
[D11] [UI] Added drop shadow to blue HUD text on LookAt Tooltip.
6 Years Ago
[D11] [UI] Crosshair and Look At interaction tooltip now disabled when aiming down sights.
6 Years Ago
bow folder cleanup, 3p anim tweaks
6 Years Ago
[D11][Tutorial] Fix for issue #1969, forced god mode off during patrol helicopter objective
6 Years Ago
Fix server build (and remove some warnings)
6 Years Ago
Eliminated GC alloc from BaseEntity.UpdateParenting
6 Years Ago
Fixed button prompt positioning More main menu work Simplified leaderboard browsing animations Merge branch 'master' of SpaceUsurperUnity
6 Years Ago
[D11] Modified General translation tip.
6 Years Ago
Added option to toggle move/attack confirmation prompt. Overrides to disabled for tutorial.
6 Years Ago
[D11][Tutorial] Fixed "When you open a container The hint bar shows up but contains no text"
6 Years Ago
[D11][Tutorial] Fix for leave popup remaining on screen when returning the main menu
6 Years Ago
Cherry picking #34904 Bandit town S2P
6 Years Ago
Flare fix for Alistair
6 Years Ago
[D11] Added "Default" translation.
6 Years Ago
[D11][Tutorial] Fix for issue #1928, fixed null reference when trying to stack more items than allowed
6 Years Ago
Updated bow model, vm, holdtype and world updated vm anims prefab updates old mat and file removal
6 Years Ago
Career match difficulty now goes Easy, Normal, Normal, Hard....
6 Years Ago
Added Friend.RequestInfoAsync GetImage returns null on -1 Fixed GetPlayedWith GetPlayedWith test RequestInfo on each user first Compile fix Round off some edges with ItemDefinitions
6 Years Ago
[D11][UI] added the new progress bar scene to the build settings