255,370 Commits over 3,990 Days - 2.67cph!

6 Years Ago
TV placement exploit fix. Adjusted prices etc. on lots of core items.
6 Years Ago
[D11][UI][#1898] Reenabled Eating from belt
6 Years Ago
fix for missing bundle names
6 Years Ago
quick hack to speed up opening the map screen
6 Years Ago
[D11] Fix for Main Menu buttons not behaving properly when selected
6 Years Ago
[D11] Fix for reload when display not zero
6 Years Ago
6 Years Ago
Glowworms more focused around tunnels to highlight navigation paths.
6 Years Ago
[D11][UI] [#1886] Disable move actions when hoveing over invalid items. [#1892] Fixed issue with fuel container.
6 Years Ago
[D11] [UI] small alignment adjustment in the inventory
6 Years Ago
Fixed a cash creation bug which was stopping users from withdrawing over a certain amount from the bank.
6 Years Ago
Remove all the generated files that have absolute paths in them Missed a project file change
6 Years Ago
[D11] [UI] visual updates to the inventory screen and all of the loot panels
6 Years Ago
[D11][Tutorial] Disable tutorial pause menu while it's broken (reverts back to normal menu)
6 Years Ago
Update CodeSandbox, whitelist some more things, enable sandboxing on some addons - SourceImport - Sandbox - QFusion - Citizen
6 Years Ago
[D11] [UI] Adjusted text placement on Radial Menus, Enabled text auto-sizing to help prevent overlap issues.
6 Years Ago
Fix for NativeArray access warnings
6 Years Ago
[d11][Audio] Set UI to use correct sound template.
6 Years Ago
Fix for missing bundle names
6 Years Ago
[D11] [UI] Removed reference requirement to FindJoinGameUI from UIServerEntry, parent page now adds a listener for the button event when setting up the server rows.
6 Years Ago
UntrustedAssemblies only includes things being processed, not references too
6 Years Ago
[d11][Audio] Added Ui Alert sound
6 Years Ago
[d11][Audio] Set up new audio for crafting start/complete , Item info open/close , and map legend on/off
6 Years Ago
Hapis tweaks and fixes
6 Years Ago
[D11] [UI] Fixed missing reference error in server list when selecting an entry.
6 Years Ago
[D11][Tutorial] Upgrade/merge from unity2019.1
6 Years Ago
[D11] Prevent sprinting backwards
6 Years Ago
[D11][UI] The ranged weapon information panel will now update its values when a new item is applied. [#1883] Dropping will no longer remove highlight from item icons
6 Years Ago
[D11] [UI] Added Official Server icon and functionality to server list rows (only displays is admin name is null or empty string, currently no official servers to test with).
6 Years Ago
more
6 Years Ago
[D11] Remove dependency on ItemManager being loaded for save game creation
6 Years Ago
[D11] [UI] Fixed small button icon on loading screen (again).
6 Years Ago
[D11] [UI] Enabled Controller Speaker ConVar setting in Options menu.
6 Years Ago
[D11][Tutorial] Merge #34652 d11_console_version
6 Years Ago
Reduced external wall and gate crafting time
6 Years Ago
Minor performance fix for CanSeeATarget
6 Years Ago
Giving AI a brief vision boost when they get to the place they last saw a target, letting them see in all directions. Bit of a hack, but makes them look less dumb and is easier than having them actually look around.
6 Years Ago
[D11] Helicopter controls for pitch/roll on right stick - fix broken weapons being able to fire
6 Years Ago
Merge from d11_console_version
6 Years Ago
more experimenting
6 Years Ago
Made characters within 10m of a cop always audible to them. Helps them see better without being omniscient.
6 Years Ago
Got permanently stuck working as it should
6 Years Ago
Better fix for stuck detection bug where the AI would get stuck in the stuck state, but this breaks being permanently stuck now. Need to fix that too.
6 Years Ago
NPC behaviour, stuck detection and vision edits
6 Years Ago
Fixed possible exception on Stage_Song setup Fixed settings page UI order Reverted text replacements temporarily
6 Years Ago
Drug dealer character type + NPC vision stat edits etc
6 Years Ago
Set character type ID always in OnValidate, to make sure copies of existing types end up with unique values.
6 Years Ago
NRE fix again
6 Years Ago
NRE fixes