255,358 Commits over 3,990 Days - 2.67cph!

6 Years Ago
[D11] [Audio] Map zoom loops
6 Years Ago
PlayerCountAsync Create FriendsTest.cs GetFileDetailsAsync tweak Merge branch 'steamworks144' of Facepunch.Steamworks into steamworks144
6 Years Ago
Updated old translation strings on ceiling light on/off actions
6 Years Ago
[D11] Updated some Reporting Flow popups to improve the spacing
6 Years Ago
added plaster trim, made concrete trim darker and more edge wear, added subtle noise and moisture to concrete and concrete trim, reunwrapped and weighted wall_details, tweaked colours and roughness on most materials
6 Years Ago
Ugc.Item change
6 Years Ago
[D11] [Audio] More reverb tweakage
6 Years Ago
[D11] [Audio] More reverb tweakage
6 Years Ago
[D11] Updated priority order on bed quick actions
6 Years Ago
[D11] [UI] Removed "\" from Nodettes tip on loading screen hints.
6 Years Ago
[D11] [UI] Added credits input for manual scrolling and pausing. Fixed credits opening mid-way through the list. Added additional translations.
6 Years Ago
Renamed Ugc.Details to Ugc.Result AppId_t => AppId UgcEditor UgcEditor ContentFolder Progress - will do for now
6 Years Ago
6 Years Ago
[D11] [Audio] map zoom sfx wip
6 Years Ago
[D11][Tutorial] Force saved shelter door prefab (upgrade seems to have broken serialization somehow)
6 Years Ago
[D11][Tutorial] Added thicker outline to tutorial objective sub item text
6 Years Ago
Fixes for playing "Procedural Map" in the editor
6 Years Ago
Prevent building when the scripts are compiling or have failed to compile
6 Years Ago
Fix for error about NativeArray access
6 Years Ago
Name instanced meshes
6 Years Ago
upgraded
6 Years Ago
[D11] SwapSeat command for boats, disabled showing Fuel/Engine options when not sat in drivers seat, and disabled the LookAt capsule when sat in a boat
6 Years Ago
[D11] OpenSSL for Orbis.
6 Years Ago
more more
6 Years Ago
[D11][Tutorial] Fix for issue #544, can no longer place broken items until fixed at repair bench
6 Years Ago
[D11] LiteNetLib bug fix for mass disconnections.
6 Years Ago
<LangVersion>
6 Years Ago
update project to 2019
6 Years Ago
Query tags Ugc Queries
6 Years Ago
merge
6 Years Ago
[D11] [Audio] more reverb tweaks
6 Years Ago
[D11] [Audio] more reverb tweaks
6 Years Ago
[D11] shader lod stripping had been lost on the most to 2019.1.
6 Years Ago
excavator scene update (belts)
6 Years Ago
Terrain belts update
6 Years Ago
[D11] [UI] visual changes to the crafting screen
6 Years Ago
[D11] fix some m_SourceFontFile that wouldn't null out, seems to be an editor or engine serialisation problem. This stops the original otf files being pulled into memory.
6 Years Ago
[D11] [UI] Selected blueprint skin name now correctly translates.
6 Years Ago
[D11] [Audio] Adds new pie menu tab sfx
6 Years Ago
[D11] [Audio] Adds new pie menu tab sfx
6 Years Ago
[D11] [Audio] Fix sub tab sfx
6 Years Ago
[D11] [Audio] Fix sub tab sfx
6 Years Ago
[D11] remove unused large fonts which were being referenced in by the regular font
6 Years Ago
6 Years Ago
[D11] [Audio] Adds map legend sfx
6 Years Ago
[D11] [Audio] Adds map legend sfx
6 Years Ago
[D11] Remove attempt to create a new Instance in MapInterface
6 Years Ago
Fixed server browser button colors Fixed server browser buttons losing prefab connection
6 Years Ago
[D11] [Audio] Adds item info sfx
6 Years Ago
[D11] [Audio] Adds item info sfx