224,683 Commits over 3,714 Days - 2.52cph!

6 Years Ago
Fixed mdl submodel loading. Add func_door_rotating and prop_door_rotating.
6 Years Ago
Map icon. Moved a method
6 Years Ago
Fixed util.GetModelInfo crashing with empty string.
6 Years Ago
Tried to remove the Character ref from Criminal but it's just not going to work easily. Here's some more minor stuff instead.
6 Years Ago
Items test
6 Years Ago
progress backup
6 Years Ago
Reopened ME tunnels (Hapis) AI test (Hapis)
6 Years Ago
progress backup
6 Years Ago
pixelgroup overlay color fix remember last input type when starting stage fuse transform bullet moves to enemy pos fuse enemy base class transformed unit moves toward player fixed unit facing issues fuse unit lerps color when enraged
6 Years Ago
wip opportunity definition stuff
6 Years Ago
cleaned up flare folders.
6 Years Ago
Scene
6 Years Ago
materials reflectivity adjustments
6 Years Ago
Stripped some Add to Heightmap scripts left on rock formations Various
6 Years Ago
Caves exits ambient volumes changes
6 Years Ago
a few material reflectivity adjustments
6 Years Ago
fixes for floating grass at sat dish
6 Years Ago
progress backup
6 Years Ago
Backup
6 Years Ago
More UI bits
6 Years Ago
progress backup
6 Years Ago
progress backup
6 Years Ago
Increased Junkpile spawns along roads (Hapis)
6 Years Ago
Fixed building panel category toggles being invisible
6 Years Ago
Cleaning up some UI stuff, fixed issues with building panel showing new unlock icon when it shouldnt
6 Years Ago
Fixed shader compile error on metal (if vs. ifdef) in StandardLayers.cginc
6 Years Ago
Don't exclude metal from shaders (if used)
6 Years Ago
progress backup
6 Years Ago
progress backup
6 Years Ago
progress backup
6 Years Ago
progress backup
6 Years Ago
Merge from main
6 Years Ago
Analytics now tracks total memory usage rather than only managed memory
6 Years Ago
Added memory getter override hooks to Facepunch.Performance
6 Years Ago
Allow passing in section to feedback open Feedback updates Merge branch 'master' of Facepunch.Unity
6 Years Ago
Add static mesh socket bindings. Import model sockets from mdl
6 Years Ago
Fire welder on server instead of client
6 Years Ago
Fix pivot transform replication
6 Years Ago
Add entity interpolation toggle command
6 Years Ago
Remove pivot component bullshit and instead give entities 2 transforms that are multiplied and set internally. Change Transform from class to struct.
6 Years Ago
Backup
6 Years Ago
opportunity bits
6 Years Ago
Backup
6 Years Ago
progress backup
6 Years Ago
Latest Data
6 Years Ago
Latest Latest Jobs
6 Years Ago
Latest Data Latest Api DAta
6 Years Ago
Backup
6 Years Ago
fixing what's new panel adding navbar script for editors replacing exit button
6 Years Ago
No need for that WORKSPACE