255,738 Commits over 3,990 Days - 2.67cph!

6 Years Ago
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6 Years Ago
Update README.md
6 Years Ago
Update README.md
6 Years Ago
frame heavy firework sfx merge mute sfx while paused Merge branch 'master' of SpaceUsurperUnity disable gameanalytics, gamestage BossFormNum whitelist, etc
6 Years Ago
Optimisation for setting preprocessed prefabs' asset bundle/labels on first import
6 Years Ago
Achievement.Name/Description Parser fixes GlobalUnlockedPercentage to GlobalUnlocked
6 Years Ago
Trace foot IK properly and calculate IK rotation
6 Years Ago
Attempt to speed up initial prefab build
6 Years Ago
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6 Years Ago
Few shader changes to get detail maps streamed properly; updated all relevant materials to match Toggled texture streaming by default in quality settings Added workaround provided by Unity to keep a fixed streaming budget Added texture.streaming boolean console var Added Texture Streaming option to graphics settings menu (experimental section); on by default
6 Years Ago
Minor fix for water reflections in edit mode
6 Years Ago
backup branch hop
6 Years Ago
Basic functionality for music playing in the main menu
6 Years Ago
[D11][Tutorial] Fix for issue #1743, repair objectives now appear after opening the door
6 Years Ago
[D11][Tutorial] Temp fix for issue #1756, attempting to spawn particles using a non-readable mesh, now uses a collider mesh fallback
6 Years Ago
Started working on Song rewrite Merge branch 'master' into music-rewrite Merge branch 'master' into music-rewrite New song segment queuing system seems to work!
6 Years Ago
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6 Years Ago
Deduplicate function names ISteamUserStats interface UserStats (known bug in GlobalUnlockedPercentage)
6 Years Ago
Reverted SSR scaling (needs work)
6 Years Ago
[D11][UI] Fixed crash when opening Metal Shop front
6 Years Ago
Cleaned old lighting.
6 Years Ago
[D11][Tutorial] Fix for issue #1789, planner radial menu was using wrong icon for foundation
6 Years Ago
Add LegIK callback so that IK transforms can be calculated Merge Merge branch 'master' of github.com:Facepunch/SandboxGame
6 Years Ago
merge from main
6 Years Ago
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6 Years Ago
[D11][UI] Fixed navagation issue with the bbq lootpanel. Added null check to UIchat
6 Years Ago
Remove some debug.
6 Years Ago
[D11] [Tutorial] Map updates
6 Years Ago
Vital / Stat / Modifer work
6 Years Ago
Added SteamScreenshots
6 Years Ago
More separation...
6 Years Ago
added wip towerblock and added mirrors of stairs and started on wall dressings
6 Years Ago
Use SpriteMeshType.FullRect when loading skin icon from disk (TODO: update skin bundles)
6 Years Ago
[D11] Define fix
6 Years Ago
[D11] Removed Audio Setup button from Options/Settings
6 Years Ago
Some more data for Sentry
6 Years Ago
Started
6 Years Ago
[D11] [UI] Server Search implementation.
6 Years Ago
Some null checks
6 Years Ago
[D11][UI] Improvements to full container checks. Oven panels will update on/off status when they run out of fuel
6 Years Ago
ServerBrowser.Item is pooled Fixed ServerBrowser.Item not parenting to server list
6 Years Ago
fix animated sprite controller scaling all corelayers rotated by default fixed some hunter core issues, etc tentacle scale Merge branch 'master' of SpaceUsurperUnity polish frame meteor frame bouncer polish changed bullet flashing to add weight and delays game analytics error fix submit achievement on beating level trigger json achievements pixelchunk debris fix rename bullet vars fix bullet flashing freeze tweak Trying out workaround for Linux default resolution Started working on Song rewrite Merge branch 'master' into music-rewrite
6 Years Ago
[D11] Selected item always defaults to the first slot when joining a server now
6 Years Ago
Facepunch.Steamworks2
6 Years Ago
Trying out workaround for Linux default resolution
6 Years Ago
Fixed struct packing regression
6 Years Ago
Updated quality settings
6 Years Ago
6 Years Ago
[D11] Temp try fix PS4 surround
6 Years Ago
CodeWriter remove unused